reshade
dxvk-async
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reshade | dxvk-async | |
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784 | 130 | |
3,786 | 715 | |
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9.7 | 0.0 | |
3 days ago | over 1 year ago | |
C++ | ||
BSD 3-clause "New" or "Revised" License | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
reshade
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Jagged edges on everything, regardless of AA settings
If you are interested in making it look even better, then installing ReShade and adding FSAA there also makes a huge improvement over the best settings in game.
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For Artwork Creators: How to make a proper fog of war?
Reshade is popularly used with a vast variety of presets to change the atmosphere, anything works which you find appealing. I like u/Gwnf5066 presets.
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Utah motion shoots! I've installed reshade yesterday and I'm in LOVE! Comment what map and car you'd like to see me do next! Have a good one fellas!
Reshade.me!
- Blurry textures after ~20-30 meters.
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Rebelfleet meets CIS Remnants in the atmossphere of Bespin. Some cinematic shots.
https://steamcommunity.com/sharedfiles/filedetails/?id=1770851727 + https://reshade.me/
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more realistic graphics part II
I spend some time today and klicked through various reshade filters (free download at https://reshade.me ). They can be turned on and off ingame via hotkey, live-changed during the game and have (almost) no performance hit. They also do not declare as a Warno Mod and hence are fully compatible with multiplayer, ranked games etc. As I am not a pro in shaders and such stuff, it was a process of trial and error.
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Starfield Optimization for Integrated NVIDIA GPUs (4gb - 8 gb Vram)
Download Reshade if you want to use CAS Sharpening (make sure to activate it by pressing 'Home' button once you're back in Starfield) since DLSS doesn't have one atm
- PSA(PC): Graphics looking blurry? Colors bland and washed out? Install ReShade.
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PC Optimization Guide
ReShade - https://reshade.me
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The Thing for windows with sickmod and HD texture pack.
reshade
dxvk-async
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Windows 11 stuttering
Right now im using this https://github.com/Sporif/dxvk-async with dxvk.enableAsync=true, it works but i got transparent assets 1-2s before it load completely, is that normal?
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Some games run fine but with massive distracting lagspikes lasting for 5-6secs
You can also manually install it yourself, check the DXVK_ASYNC Github page for the instructions. Maybe try to use an older version of Proton GE if you're unsure.
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Intel Arc A770 - Tomb Raider 2013 (driver 4502) (it's not good)
I also tested out Unity on my system and got the same results as you to which DXVK gplasync or the older DXVK-Async "band-aid" fixed it. Really, that's the only thing that does address issues with DX11
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Missing floor textures in GTA 4
DXVK Async: This is a file that converts the game from DirectX9 to Vulkan, this helps alleviate issues with stuttering and massive frame drops. This version has async which renders shaders faster so it has less stuttering than regular DXVK.
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Why is the remake running so bad despite having better than the recommended components?
Try downloading this - https://github.com/Sporif/dxvk-async
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Mafia 2 stutter fix (classic version)
Download dxvk async 2.0 here : https://github.com/Sporif/dxvk-async/releases/tag/2.0. then open it and go inside the x32 folder and copy d3d9.dll and dxgi.dll then paste inside C:\Steam\steamapps\common\Mafia II\pc.
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For anyone interested in buying an Arc GPU, I go over things like ReBar/CSM, Power Draw and the "fix", Arc Control pop up and how to fix, all sorts of stuff. Side note: At begging of vid I got some Atomic Heart running at 5120x1440 High settings, did not think I would be getting 120-130fps lol.
Jedi Fallen Order (Epic setting) was a little quirky with stuttering, but was rectified when I used DXVK_ASYNC and entered DXVK_ASYNC =1 in Settings > About > Advanced System Settings > Advanced Tab > Environment Variables > System Variables > New > Variable Name = DXVK_ASYNC, Variable Value = 1, and that reduces the issues quite a bit. Vanilla DXVK 2.1 didn't work out as well for me, but I might try it again as 2.2 came out recently
- [Linux Gaming] Comment appliquer le patch asynchrone DXVK sur le wrapper DXVK Vulkan?
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[Steam Deck] Dxvk async. Un deck Essential Personne ne parle?
J'ai trouvé quelque chose appelé dxvk async. https://github.com/sporif/dxvk-async
- I Hate Nvidia... and now I Hate Newest AAA Games too.
What are some alternatives?
crt-royale-reshade - A port of crt-royale from libretro to ReShade
dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine
Reshade-Unlocked - A generic post-processing injector for games and video software.
Proton - Compatibility tool for Steam Play based on Wine and additional components
ffxiv-material-ui - Material UI mod for FFXIV
vkd3d-proton - Fork of VKD3D. Development branches for Proton's Direct3D 12 implementation.
d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.
dxvk-cache-pool - Client/server for sharing DXVK pipeline caches
FFXIVQuickLauncher - Custom launcher for FFXIV
Borderless-Gaming - Play your favorite games in a borderless window; no more time consuming alt-tabs.
AutoHDR - Application-based actions to change Windows settings ( display, audio) or run any program or action [Moved to: https://github.com/Codectory/AutoActions]
FF13Fix - Performance and bug fixes for the PC versions of FF13 and FF13-2