reshade VS Reshade-Unlocked

Compare reshade vs Reshade-Unlocked and see what are their differences.

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reshade Reshade-Unlocked
784 14
3,774 99
- -
9.7 0.0
8 days ago over 1 year ago
C++ C++
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

reshade

Posts with mentions or reviews of reshade. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-02-07.

Reshade-Unlocked

Posts with mentions or reviews of Reshade-Unlocked. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-03-17.

What are some alternatives?

When comparing reshade and Reshade-Unlocked you can also consider the following projects:

crt-royale-reshade - A port of crt-royale from libretro to ReShade

dxvk - Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

ffxiv-material-ui - Material UI mod for FFXIV

REFramework - Scripting platform, modding framework and VR support for all RE Engine games

d3d8to9 - A D3D8 pseudo-driver which converts API calls and bytecode shaders to equivalent D3D9 ones.

reshade-xhair - A customizable, fullscreen-compatible crosshair overlay for ReShade

FFXIVQuickLauncher - Custom launcher for FFXIV

reshade - A generic post-processing injector for games and video software.

dxvk-async

OverlayDisabledReShade - Disable the ReShade Startup Message

AutoHDR - Application-based actions to change Windows settings ( display, audio) or run any program or action [Moved to: https://github.com/Codectory/AutoActions]

LLGL - Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal