renderer VS tinyrenderer

Compare renderer vs tinyrenderer and see what are their differences.

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renderer tinyrenderer
3 61
2,342 19,389
- -
10.0 0.0
about 3 years ago 6 months ago
C C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

renderer

Posts with mentions or reviews of renderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-22.

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-23.

What are some alternatives?

When comparing renderer and tinyrenderer you can also consider the following projects:

PL3D-KC - A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.

sokol - minimal cross-platform standalone C headers

rye - A tiny http middleware for Golang with added handlers for common needs.

raylib - A simple and easy-to-use library to enjoy videogames programming

goAPIBaseProject - simple api project written in go

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

chain - Composable chains of nested http.Handler instances.

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

small3dlib