tinyrenderer VS 3d-game-shaders-for-beginners

Compare tinyrenderer vs 3d-game-shaders-for-beginners and see what are their differences.

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tinyrenderer 3d-game-shaders-for-beginners
60 12
19,305 16,993
- -
0.0 0.0
5 months ago 10 months ago
C++ C++
GNU General Public License v3.0 or later BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

tinyrenderer

Posts with mentions or reviews of tinyrenderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-01-12.

3d-game-shaders-for-beginners

Posts with mentions or reviews of 3d-game-shaders-for-beginners. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-01.

What are some alternatives?

When comparing tinyrenderer and 3d-game-shaders-for-beginners you can also consider the following projects:

sokol - minimal cross-platform standalone C headers

godot-psx-style-demo - Demo project featuring a collection of PS1 style shaders and materials for Godot engine.

raylib - A simple and easy-to-use library to enjoy videogames programming

julia-set-with-shaders - Julia set render with GLSL shaders and P5.js library

BodySlide-and-Outfit-Studio - BodySlide and Outfit Studio, a tool to convert, create, and customize outfits and bodies for Bethesda games.

Granite - My personal Vulkan renderer

deko3d - Homebrew low level graphics API for Nintendo Switch (Nvidia Tegra X1)

SHADERed - Lightweight, cross-platform & full-featured shader IDE

Pangolin - Pangolin is a lightweight portable rapid development library for managing OpenGL display / interaction and abstracting video input.

LearnOpenGL - Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

Crafting Interpreters - Repository for the book "Crafting Interpreters"

OpenSubdiv - An Open-Source subdivision surface library.