renderer VS PL3D-KC

Compare renderer vs PL3D-KC and see what are their differences.

renderer

A shader-based software renderer written from scratch in C89 (by zauonlok)

PL3D-KC

A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook. (by LMP88959)
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renderer PL3D-KC
3 7
2,342 103
- -
10.0 3.9
about 3 years ago 5 months ago
C C
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

renderer

Posts with mentions or reviews of renderer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-22.

PL3D-KC

Posts with mentions or reviews of PL3D-KC. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-18.

What are some alternatives?

When comparing renderer and PL3D-KC you can also consider the following projects:

rye - A tiny http middleware for Golang with added handlers for common needs.

small3dlib

goAPIBaseProject - simple api project written in go

minecraft-assets - Extracted Minecraft Assets

chain - Composable chains of nested http.Handler instances.

scratch - Personal scratch code

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

Allegro - The official Allegro 5 git repository. Pull requests welcome!

tmp3d - A 3-D software renderer written from scratch running in an HTML5 <canvas>

rest - rest/http helpers

q - A fixed point library (Signed Q16.16) for embedded systems.