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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
This question was inspired by examining the code of pure software renderer at https://github.com/zauonlok/renderer It looks like its capabilities are really impressive and there's next to no dependencies involved other than a plain C compiler. I imagine if you can get a screen handle to swap a screen buffer then you can basically run these samples on anything. So I wonder: can a software rendered like this be used for implementing graphic part of the game so that porting it to any exotic platform would be a breeze (or at leas much easier than dealing with all the differences between all of the different GPI APIs)...?