rbdl-orb VS cpp-effects

Compare rbdl-orb vs cpp-effects and see what are their differences.

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rbdl-orb cpp-effects
1 2
92 113
- -
1.8 3.7
about 2 years ago 6 months ago
C++ C++
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rbdl-orb

Posts with mentions or reviews of rbdl-orb. We have used some of these posts to build our list of alternatives and similar projects.

cpp-effects

Posts with mentions or reviews of cpp-effects. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing rbdl-orb and cpp-effects you can also consider the following projects:

pinocchio - A fast and flexible implementation of Rigid Body Dynamics algorithms and their analytical derivatives

Ichor - C++20 Microservice Bootstrapping Framework

Robotics-Object-Pose-Estimation - A complete end-to-end demonstration in which we collect training data in Unity and use that data to train a deep neural network to predict the pose of a cube. This model is then deployed in a simulated robotic pick-and-place task.

leaf - Lightweight Error Augmentation Framework

Simbody - High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.

exceptxx - C++ exception handling library

dynamic_bitset - Simple Useful Libraries: C++17/20 header-only dynamic bitset

idyntree - Multibody Dynamics Library designed for Free Floating Robots

pink - Python inverse kinematics based on Pinocchio

Fabrik2DArduino - A fast forward- and inverse kinematics solver for Arduino based on the FABRIK algorithm. The solver supports up to 4 DOF.

A - A program to simulate the motion of particles in a 3D space

rbdl - RBDL is a C++ library that contains some essential and efficient rigid body dynamics algorithms such as the Articulated Body Algorithm (ABA) for forward dynamics, Recursive Newton-Euler Algorithm (RNEA) for inverse dynamics, the Composite Rigid Body Algorithm (CRBA) for the efficient computation of the joint space inertia matrix and is also able to compute forward dynamics with external contact constraints and collision impulses. Furthermore it has some basic support for forward and inverse kinematics.