Partio VS bgfx

Compare Partio vs bgfx and see what are their differences.

Partio

C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio (by wdas)

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
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Partio bgfx
1 71
447 14,323
0.7% -
5.4 9.3
2 months ago about 11 hours ago
C C++
GNU General Public License v3.0 or later BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Partio

Posts with mentions or reviews of Partio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-05.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing Partio and bgfx you can also consider the following projects:

OpenVDB - OpenVDB - Sparse volume data structure and tools

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

OpenSceneGraph - OpenSceneGraph git repository

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

Ion - Ion

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

Visualization Library - Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

OpenSubdiv - An Open-Source subdivision surface library.

sokol - minimal cross-platform standalone C headers

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2