Partio VS Ion

Compare Partio vs Ion and see what are their differences.

Partio

C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio (by wdas)

Ion

Ion (by google)
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Partio Ion
1 1
462 1,433
0.2% -
5.4 0.0
10 months ago over 2 years ago
C C++
GNU General Public License v3.0 or later Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Partio

Posts with mentions or reviews of Partio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-04-05.

Ion

Posts with mentions or reviews of Ion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

What are some alternatives?

When comparing Partio and Ion you can also consider the following projects:

OpenVDB - OpenVDB - Sparse volume data structure and tools

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

Visualization Library - Visualization Library is a C++ middleware for high-performance 2D and 3D graphics applications based on OpenGL 1.x-4.x supporting Windows, Linux and Mac OS X.

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

OpenSceneGraph - OpenSceneGraph git repository

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

herebedragons - A basic 3D scene implemented with various engines, frameworks or APIs.

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

OpenSubdiv - An Open-Source subdivision surface library.

Open-Source Vulkan C++ API - Open-Source Vulkan C++ API

Horde3D - Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.

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