Ion VS bgfx

Compare Ion vs bgfx and see what are their differences.

Ion

Ion (by google)

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
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Ion bgfx
1 71
1,433 14,306
- -
0.0 9.3
almost 2 years ago 4 days ago
C++ C++
Apache License 2.0 BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Ion

Posts with mentions or reviews of Ion. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-03.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing Ion and bgfx you can also consider the following projects:

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

Partio - C++ (with python bindings) library for easily reading/writing/manipulating common animation particle formats such as PDB, BGEO, PTC. https://wdas.github.io/partio

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

OpenSceneGraph - OpenSceneGraph git repository

sokol - minimal cross-platform standalone C headers

urho3d - Game engine

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2