godot VS macroquad

Compare godot vs macroquad and see what are their differences.

godot

Godot Engine – Multi-platform 2D and 3D game engine [Moved to: https://github.com/godotengine/godot] (by okamstudio)

macroquad

Cross-platform game engine in Rust. (by not-fl3)
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godot macroquad
3 56
54,514 2,875
- -
10.0 7.8
over 1 year ago 11 days ago
C++ Rust
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

godot

Posts with mentions or reviews of godot. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-24.

macroquad

Posts with mentions or reviews of macroquad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-14.

What are some alternatives?

When comparing godot and macroquad you can also consider the following projects:

wwise-godot-integration - Wwise Integration for the Godot Engine

miniquad - Cross platform rendering in Rust

The MOAI Multi-platform Game Engine - This is the development repo of Moai SDK.

bevy - A refreshingly simple data-driven game engine built in Rust

ursina - A game engine powered by python and panda3d.

ggez - Rust library to create a Good Game Easily

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.

raylib - A simple and easy-to-use library to enjoy videogames programming

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

gdnative - Rust bindings for Godot 3