Deploying your Rust WASM Game to Web with Shuttle & Axum

This page summarizes the projects mentioned and recommended in the original post on dev.to

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  1. shipyard

    Entity Component System focused on usability and flexibility.

    With game matching the binary name used in Cargo.toml, above. The code we use is provided as an example of using the Shipyard Rust ECS. Paste the main.rs square_eater code from the repo into src/bin/main.rs in your project.

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  3. macroquad

    Cross-platform game engine in Rust.

    See the macroquad docs for full details on building a WASM game.

  4. askama

    Discontinued The original askama repo, please go to https://github.com/askama-rs/askama

    I have inlined the CSS here, and you can use Rust-based tooling like Lightning CSS to minify and bundle CSS here. You might also want to create a Rust build script to generate the HTML from a template, using the askama crate (works a little like Jinja).

  5. square_eater

    I hope you found this useful. You can find the full source code for the project in a Rodney Lab GitHub repo. Please share links for WASM games you create. Also, let me know if there is anything I could improve in this content to make it easier to follow, or improve your experience.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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