macroquad VS Fyrox

Compare macroquad vs Fyrox and see what are their differences.

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macroquad Fyrox
56 63
2,774 7,187
- 2.2%
7.8 9.9
1 day ago 4 days ago
Rust Rust
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

macroquad

Posts with mentions or reviews of macroquad. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-14.

Fyrox

Posts with mentions or reviews of Fyrox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.

What are some alternatives?

When comparing macroquad and Fyrox you can also consider the following projects:

miniquad - Cross platform rendering in Rust

bevy - A refreshingly simple data-driven game engine built in Rust

Godot - Godot Engine – Multi-platform 2D and 3D game engine

ggez - Rust library to create a Good Game Easily

wgpu - Cross-platform, safe, pure-rust graphics api.

pixels - A tiny hardware-accelerated pixel frame buffer. 🦀

three-d - 2D/3D renderer - makes it simple to draw stuff across platforms (including web)

raylib - A simple and easy-to-use library to enjoy videogames programming

gdnative - Rust bindings for Godot 3

good-web-game - An alternative ggez implementation on top of miniquad.