Fyrox VS three-d

Compare Fyrox vs three-d and see what are their differences.

three-d

2D/3D renderer - makes it simple to draw stuff across platforms (including web) (by asny)
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Fyrox three-d
62 7
7,187 1,198
2.2% -
9.9 7.8
3 days ago about 1 month ago
Rust Rust
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Fyrox

Posts with mentions or reviews of Fyrox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-03.

three-d

Posts with mentions or reviews of three-d. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-08-05.

What are some alternatives?

When comparing Fyrox and three-d you can also consider the following projects:

bevy - A refreshingly simple data-driven game engine built in Rust

kiss3d - Keep it simple, stupid 3d graphics engine for Rust.

Godot - Godot Engine – Multi-platform 2D and 3D game engine

luminance-rs - Type-safe, type-level and stateless Rust graphics framework

wgpu - Cross-platform, safe, pure-rust graphics api.

rend3 - Easy to use, customizable, efficient 3D renderer library built on wgpu.

macroquad - Cross-platform game engine in Rust.

learn-wgpu - Guide for using gfx-rs's wgpu library.

gdnative - Rust bindings for Godot 3

egui - egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native

good-web-game - An alternative ggez implementation on top of miniquad.

screen-13 - Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.