Is there an easy wrapper for wgpu?

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  • bevy

    A refreshingly simple data-driven game engine built in Rust

    Yeah, I was going to say wgpu is quite high level all things considered. The next step up would be to find a specialized graphics library depending on your use case. If you want to do game-dev kind of things, you could look at existing game engines such as bevy. In general you should look through the graphics category of crates.io

  • raylib

    A simple and easy-to-use library to enjoy videogames programming

    Hey guys, I was wondering if there was like some easy wrapper for wgpu which draws shapes and stuff, just like raylib which is a wrapper for opengl?

  • SonarLint

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  • crates.io

    Source code for crates.io

    Yeah, I was going to say wgpu is quite high level all things considered. The next step up would be to find a specialized graphics library depending on your use case. If you want to do game-dev kind of things, you could look at existing game engines such as bevy. In general you should look through the graphics category of crates.io

  • femtovg

  • rend3

    Easy to use, customizable, efficient 3D renderer library built on wgpu.

  • three-d

    2D/3D renderer - makes it simple to draw stuff across platforms (including web)

  • macroquad

    Cross-platform game engine in Rust.

  • Scout APM

    Less time debugging, more time building. Scout APM allows you to find and fix performance issues with no hassle. Now with error monitoring and external services monitoring, Scout is a developer's best friend when it comes to application development.

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