luascript
godot-fmod-integration
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luascript | godot-fmod-integration | |
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5 | 1 | |
597 | 131 | |
- | - | |
6.4 | 0.5 | |
2 months ago | about 3 years ago | |
C++ | C++ | |
Apache License 2.0 | MIT License |
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luascript
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I'm trying to switch from Python to Lua so I can get into game development... where do I start?
PICO8 • Godot with luascript • LÖVE2D
- Dev snapshot: Godot 4.0 alpha 15
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Can I talk to external modules' API through a programming language I added through a module?
I want to use Lua as the script language for Godot through luascript, and I'm sure it works but with vanilla godot, but what if I eventually have to access some stores' API through an external module like GodotSteam or GodotGOG? Would this newly added programming language work with it?
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Are there any good 3D Lua game engines?
There is a Lua support module for Godot.
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Has anyone plugged LUA or Golang into the GoDot Tool Chain?
Thanks u/insomniac_lemon thats excellent. I also found this one for LUA. https://github.com/perbone/luascript And this one for Golang: https://github.com/godot-go/godot-go Now the hard part, Getting it all working :D
godot-fmod-integration
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Is it possible to use fmod and also port to consoles? (Via 3rd parties of course)
I genuinely believe that porting should be successfuland hasstle free since the engine is afterall recompiled to work work with fmod using this module (https://github.com/alexfonseka/godot-fmod-integration), and then recompile the fmod version of the engine to the consoles. But for some reason I thought that it might cause some issues or possibly even completely not work, since the module is afterall made and tested on the officially supported platforms for godot, and not the consoles... I am not very experienced in compiling, especially when it comes to game engines, but I am willing to learn the process if the end result is promising/works perfectly fine hassle-free.
What are some alternatives?
godot-git-plugin - Git implementation of the VCS interface in Godot
godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
godot-go - Go bindings for Godot 4.2 GDExtension API
wwise-godot-integration - Wwise Integration for the Godot Engine
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
fmod-gms2 - Bindings to the FMOD Studio API for Game Maker Studio 2
GodotPckTool - Standalone tool for extracting and creating Godot .pck files
fmod-gdextension - FMOD Studio integration and bindings for the Godot game engine
GodotGoG - GOG module for Godot engine.
Godot-Mixing-Desk - A complete audio solution for Godot 3.3.x, making procedural sound and adaptive/procedural music possible with a few nodes and a couple lines of code.
Godot - Godot Engine – Multi-platform 2D and 3D game engine
fmod-for-godot - FMOD Studio Integration for the Godot Engine