driven-decals
Unity-Editor-Toolbox
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driven-decals | Unity-Editor-Toolbox | |
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1 | 2 | |
565 | 1,546 | |
- | - | |
0.0 | 7.5 | |
7 months ago | 21 days ago | |
C# | C# | |
MIT License | MIT License |
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driven-decals
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After suggestion from other devs, update the aiming helpers with screen space decals in URP. What do you think? The red stripes are shown when the pitch/roll angles are wrong. The blue circle is the predicted touch site.
Take into consideration this other approach: Anatta336/driven-decals: A mesh-based PBR decal system for Unity's universal render pipeline. (github.com)
Unity-Editor-Toolbox
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Is there a way to replicate this style of foldout/drawer in our own custom editor scripts?
You may wanna check out this project: https://github.com/arimger/Unity-Editor-Toolbox it makes creating custom hierarchy UIs rather simple from the looks of it, but I haven't tried it so can't really say for sure.
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Is Odin still worth it?
Unity Editor Toolbox - Has a large number of attributes that I think mostly are styled well to fit in with the default editor look. It also supports material editors. It has some other extensions too. I have not personally used it, but it looks pretty good quality.
What are some alternatives?
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
NaughtyAttributes - Attribute Extensions for Unity
resharper-unity - Unity support for both ReSharper and Rider
Unity-game-hacking - A guide for hacking unity games
UIWidgets - UIWidget is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.
Unity-SerializableDictionary - Serializable dictionary class for Unity
pb_Stl - STL import/export for Unity, supporting both ASCII and Binary.
Bewildered-Core - Common use data types, and utilities for Unity that are high-quality and feel like a native part of Unity
EditorXR - Author XR in XR
ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).
snowfs-for-unity - SnowFS for Unity - Easy local version control for designers and artists within the Unity Editor. ❄️