Unity-Editor-Toolbox
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor. (by arimger)
resharper-unity
Unity support for both ReSharper and Rider (by JetBrains)

CodeRabbit: AI Code Reviews for Developers
Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
coderabbit.ai
featured

Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers
Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.
www.nutrient.io
featured
Unity-Editor-Toolbox | resharper-unity | |
---|---|---|
2 | 9 | |
1,772 | 1,208 | |
1.2% | 0.0% | |
8.6 | 9.7 | |
about 2 months ago | 6 days ago | |
C# | C# | |
MIT License | Apache License 2.0 |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Unity-Editor-Toolbox
Posts with mentions or reviews of Unity-Editor-Toolbox.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-07-03.
-
Is there a way to replicate this style of foldout/drawer in our own custom editor scripts?
You may wanna check out this project: https://github.com/arimger/Unity-Editor-Toolbox it makes creating custom hierarchy UIs rather simple from the looks of it, but I haven't tried it so can't really say for sure.
-
Is Odin still worth it?
Unity Editor Toolbox - Has a large number of attributes that I think mostly are styled well to fit in with the default editor look. It also supports material editors. It has some other extensions too. I have not personally used it, but it looks pretty good quality.
resharper-unity
Posts with mentions or reviews of resharper-unity.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-24.
-
OnTriggerEnter not working (Doesn't display Debug.Log )
Best explaination I've found. Use CompareTag instead of explicit string comparison · JetBrains/resharper-unity Wiki (github.com)
-
Do you want to run a method but maybe the reference is null?
I'm a huge fan of the safe navigation operator, but I'd be remiss not to point out that it doesn't work with any references derived from UnityEngine.Object. See for more info: https://github.com/JetBrains/resharper-unity/wiki/Possible-unintended-bypass-of-lifetime-check-of-underlying-Unity-engine-object
- Do you use System.Object.ReferenceEquals() ?
-
Changing color not working
FYI it is bad for performance to do null checks on any unity.engine objects: https://github.com/JetBrains/resharper-unity/wiki/Avoid-null-comparisons-against-UnityEngine.Object-subclasses
- how do i go about making this more performant
-
GetComponent - oh my god
However null checks for Unity objects are slow compared to standard C# classes, see this link for a brief explanation, there are also many discussions about this on the Unity forum. Not sure though, if that is still true for recent Unity versions.
- Is there a drawback using the null check "?." operator?
-
Whats the point of using GetComponent when you can just drag the desired component into the script component in the viewport?
The fact of the matter is as a primarily C# .NET developer you have all been polluted with bad coding practices from tutorials and partially on Unity's end too. For example non preferred method of using the null-conditional access operator.
What are some alternatives?
When comparing Unity-Editor-Toolbox and resharper-unity you can also consider the following projects:
NaughtyAttributes - Attribute Extensions for Unity
EditorXR - Author XR in XR
Unity-game-hacking - A guide for hacking unity games
ASFAchievementManager - Achievement Manager for ASF
pb_Stl - STL import/export for Unity, supporting both ASCII and Binary.
Unity-SerializableDictionary - Serializable dictionary class for Unity
UnityNativeScripting - Unity Scripting in C++
driven-decals - A mesh-based PBR decal system for Unity's universal render pipeline.
ScriptableObjectVariant - Unity Odin editor helper which permits to set a "SOVariant" attribute to a ScriptableObject and override, or not, certain fields (similar to prefab variants but for scriptable objects).
AutoLOD - Automatic LOD generation + scene optimization
Unity-Editor-Toolbox vs NaughtyAttributes
resharper-unity vs EditorXR
Unity-Editor-Toolbox vs Unity-game-hacking
resharper-unity vs ASFAchievementManager
Unity-Editor-Toolbox vs pb_Stl
resharper-unity vs pb_Stl
Unity-Editor-Toolbox vs Unity-SerializableDictionary
resharper-unity vs UnityNativeScripting
Unity-Editor-Toolbox vs EditorXR
resharper-unity vs driven-decals
Unity-Editor-Toolbox vs ScriptableObjectVariant
resharper-unity vs AutoLOD

CodeRabbit: AI Code Reviews for Developers
Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
coderabbit.ai
featured

Nutrient – The #1 PDF SDK Library, trusted by 10K+ developers
Other PDF SDKs promise a lot - then break. Laggy scrolling, poor mobile UX, tons of bugs, and lack of support cost you endless frustrations. Nutrient’s SDK handles billion-page workloads - so you don’t have to debug PDFs. Used by ~1 billion end users in more than 150 different countries.
www.nutrient.io
featured