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Top 23 C# unity-editor Projects
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NodeGraphProcessor
Node graph editor framework focused on data processing using Unity UIElements and C# 4.6
Project mention: Ai coding is hard...Did I do it right? Creating combo attacks using Unity's scriptable objects | /r/Unity3D | 2022-10-13Yup! This is what I've used before for behavior trees /u/realfishwind. Though, from what I know GraphView has been abandoned in favor of a new system being built into the engine that is releasing soon. So for the past couple of years I've used a project based on GraphView called NodeGraphProcessor that currently seems abandoned. NodeGraphProcessor was maintained by one of the Unity dev iirc, so they could be working on Graph Tools Foundation, which is essentially the updated version of GraphView that is currently in preview (to my understanding). I personally have not used it, so I do not know how good it is compared to the old GraphView or NodeGraphProcessor.
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Project mention: I love collecting free/MIT utility code for Unity to add to my projects. Let's share some! | /r/gamedev | 2023-03-25
This one is a mixed bag of various utility stuff I found. Some is good, some a bit less, but it's fun to explore!
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InfluxDB
Collect and Analyze Billions of Data Points in Real Time. Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge.
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Unity-Editor-Toolbox
Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.
Project mention: Is there a way to replicate this style of foldout/drawer in our own custom editor scripts? | /r/Unity3D | 2023-07-03You may wanna check out this project: https://github.com/arimger/Unity-Editor-Toolbox it makes creating custom hierarchy UIs rather simple from the looks of it, but I haven't tried it so can't really say for sure.
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For Unity, either use https://docs.unity3d.com/Manual/NativePlugins.html with a bit of C# or you could try: https://github.com/jacksondunstan/UnityNativeScripting but i have no experience in this plug in.
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Best explaination I've found. Use CompareTag instead of explicit string comparison · JetBrains/resharper-unity Wiki (github.com)
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Mergify
Updating dependencies is time-consuming.. Solutions like Dependabot or Renovate update but don't merge dependencies. You need to do it manually while it could be fully automated! Add a Merge Queue to your workflow and stop caring about PR management & merging. Try Mergify for free.
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Unity-SerializeReferenceExtensions
Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.
for serializing interfaces and abstracts, this is phenomenal: https://github.com/mackysoft/Unity-SerializeReferenceExtensions
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Here you go, taken from the github page here: https://github.com/Cammin/LDtkToUnity
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unity-aseprite-importer
An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API
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Project mention: Ever wanted to see USS selectors for Unity's Visual Elements? With this tool, you can! github.com/ErnSur/UI-Toolkit-Plus | /r/Unity3D | 2022-10-22
Link to the repo, it is structured as a UPM package so you can add it to your project using package manager.
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extOSC
extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.
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Project mention: Quest Pro tracking in VRChat using a custom ALXR client and OSC. | /r/VRchat | 2022-10-28
I notice your tracking is a little jittery; you should check out OSC smooth: https://github.com/regzo2/OSCmooth
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scriptable-events
Simple and extensible event system for Unity Engine, implemented via scriptable objects
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Unity-AnimatorTransitionCopier
A simple tool for copying and pasting transitions in Animator Editor.
Project mention: Share a tool I made to copy paste animation transitions in animator. | /r/Unity3D | 2023-02-01github: https://github.com/qwe321qwe321qwe321/Unity-AnimatorTransitionCopier
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Project mention: 🛠 Going back to development on a request logging and debugging tool! 💌 | /r/Unity3D | 2022-10-18
🔗Repo Would love to hear some thoughts!
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SonarLint
Clean code begins in your IDE with SonarLint. Up your coding game and discover issues early. SonarLint is a free plugin that helps you find & fix bugs and security issues from the moment you start writing code. Install from your favorite IDE marketplace today.
C# unity-editor related posts
- Is there a way to replicate this style of foldout/drawer in our own custom editor scripts?
- I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
- How can I implement this feature?
- A Free Serialized Dictionary to help you get your game done faster
- Landowner issue. Are youNeighbor boxing in my plot making building impassable to bully me to sell.
- Call a Method via Button in the Inspector
- Is there custom editors or editor tools you can't do without?
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A note from our sponsor - Mergify
blog.mergify.com | 26 Sep 2023
Index
What are some of the best open-source unity-editor projects in C#? This list will help you:
Project | Stars | |
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1 | NodeGraphProcessor | 1,956 |
2 | MyBox | 1,619 |
3 | AutoLOD | 1,594 |
4 | Unity-Editor-Toolbox | 1,346 |
5 | UnityNativeScripting | 1,246 |
6 | resharper-unity | 1,173 |
7 | Unity-QuickSheet | 984 |
8 | EasyButtons | 897 |
9 | EditorXR | 897 |
10 | actors.unity | 703 |
11 | Unity-SerializableDictionary | 593 |
12 | driven-decals | 519 |
13 | Unity-SerializeReferenceExtensions | 389 |
14 | LDtkToUnity | 317 |
15 | unity-aseprite-importer | 300 |
16 | Unity-BitmapFontImporter | 224 |
17 | pb_Stl | 161 |
18 | UI-Toolkit-Plus | 158 |
19 | extOSC | 155 |
20 | OSCmooth | 113 |
21 | scriptable-events | 100 |
22 | Unity-AnimatorTransitionCopier | 90 |
23 | Unity-Http-Debugger | 58 |