C# unity-editor

Open-source C# projects categorized as unity-editor

Top 23 C# unity-editor Projects

  • NodeGraphProcessor

    Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

    Project mention: Ai coding is hard...Did I do it right? Creating combo attacks using Unity's scriptable objects | /r/Unity3D | 2022-10-13

    Yup! This is what I've used before for behavior trees /u/realfishwind. Though, from what I know GraphView has been abandoned in favor of a new system being built into the engine that is releasing soon. So for the past couple of years I've used a project based on GraphView called NodeGraphProcessor that currently seems abandoned. NodeGraphProcessor was maintained by one of the Unity dev iirc, so they could be working on Graph Tools Foundation, which is essentially the updated version of GraphView that is currently in preview (to my understanding). I personally have not used it, so I do not know how good it is compared to the old GraphView or NodeGraphProcessor.

  • MyBox

    MyBox is a set of attributes, tools and extensions for Unity

    Project mention: I love collecting free/MIT utility code for Unity to add to my projects. Let's share some! | /r/gamedev | 2023-03-25

    This one is a mixed bag of various utility stuff I found. Some is good, some a bit less, but it's fun to explore!

  • InfluxDB

    Collect and Analyze Billions of Data Points in Real Time. Manage all types of time series data in a single, purpose-built database. Run at any scale in any environment in the cloud, on-premises, or at the edge.

  • AutoLOD

    Automatic LOD generation + scene optimization

  • Unity-Editor-Toolbox

    Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

    Project mention: Is there a way to replicate this style of foldout/drawer in our own custom editor scripts? | /r/Unity3D | 2023-07-03

    You may wanna check out this project: https://github.com/arimger/Unity-Editor-Toolbox it makes creating custom hierarchy UIs rather simple from the looks of it, but I haven't tried it so can't really say for sure.

  • UnityNativeScripting

    Unity Scripting in C++

    Project mention: coding c++ with unity | /r/unity | 2023-01-11

    For Unity, either use https://docs.unity3d.com/Manual/NativePlugins.html with a bit of C# or you could try: https://github.com/jacksondunstan/UnityNativeScripting but i have no experience in this plug in.

  • resharper-unity

    Unity support for both ReSharper and Rider

    Project mention: OnTriggerEnter not working (Doesn't display Debug.Log ) | /r/Unity3D | 2023-05-06

    Best explaination I've found. Use CompareTag instead of explicit string comparison · JetBrains/resharper-unity Wiki (github.com)

  • Unity-QuickSheet

    Unity-QuickSheet enables you to use spreadsheet file data within Unity editor.

  • Mergify

    Updating dependencies is time-consuming.. Solutions like Dependabot or Renovate update but don't merge dependencies. You need to do it manually while it could be fully automated! Add a Merge Queue to your workflow and stop caring about PR management & merging. Try Mergify for free.

  • EasyButtons

    Add buttons to your inspector in Unity super easily with this simple attribute

    Project mention: Call a Method via Button in the Inspector | /r/Unity3D | 2022-12-07
  • EditorXR

    Author XR in XR

  • actors.unity

    🚀Actors is a framework empowering developers to make better games faster on Unity.

  • Unity-SerializableDictionary

    Serializable dictionary class for Unity

    Project mention: How can I implement this feature? | /r/gamedev | 2023-03-03
  • driven-decals

    A mesh-based PBR decal system for Unity's universal render pipeline.

  • Unity-SerializeReferenceExtensions

    Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

    Project mention: What features do you want Unity to focus next? | /r/Unity3D | 2023-06-11

    for serializing interfaces and abstracts, this is phenomenal: https://github.com/mackysoft/Unity-SerializeReferenceExtensions

  • LDtkToUnity

    Unity importer for LDtk (Level Designer Toolkit)

    Project mention: LDTK Slope / Diagonals tutorial | /r/Unity2D | 2023-04-02

    Here you go, taken from the github page here: https://github.com/Cammin/LDtkToUnity

  • unity-aseprite-importer

    An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API

  • Unity-BitmapFontImporter

    An unity editor extension for bitmap font.

  • pb_Stl

    STL import/export for Unity, supporting both ASCII and Binary.

  • UI-Toolkit-Plus

    Boilerplate Code Generation, Tabs, Reorderable Manipulator, Built-in USS Exporter

    Project mention: Ever wanted to see USS selectors for Unity's Visual Elements? With this tool, you can! github.com/ErnSur/UI-Toolkit-Plus | /r/Unity3D | 2022-10-22

    Link to the repo, it is structured as a UPM package so you can add it to your project using package manager.

  • extOSC

    extOSC is a tool dedicated to simplify creation of applications in Unity with OSC protocol usage.

    Project mention: Connect Max Msp to Unreal Engine/Unity? | /r/MaxMSP | 2023-04-01
  • OSCmooth

    Create smooth parameters that mimic IK Sync for OSC or general use.

    Project mention: Quest Pro tracking in VRChat using a custom ALXR client and OSC. | /r/VRchat | 2022-10-28

    I notice your tracking is a little jittery; you should check out OSC smooth: https://github.com/regzo2/OSCmooth

  • scriptable-events

    Simple and extensible event system for Unity Engine, implemented via scriptable objects

  • Unity-AnimatorTransitionCopier

    A simple tool for copying and pasting transitions in Animator Editor.

    Project mention: Share a tool I made to copy paste animation transitions in animator. | /r/Unity3D | 2023-02-01

    github: https://github.com/qwe321qwe321qwe321/Unity-AnimatorTransitionCopier

  • Unity-Http-Debugger

    Http request logging tool for Unity.

    Project mention: 🛠 Going back to development on a request logging and debugging tool! 💌 | /r/Unity3D | 2022-10-18

    🔗Repo Would love to hear some thoughts!

  • SonarLint

    Clean code begins in your IDE with SonarLint. Up your coding game and discover issues early. SonarLint is a free plugin that helps you find & fix bugs and security issues from the moment you start writing code. Install from your favorite IDE marketplace today.

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2023-07-03.

C# unity-editor related posts


What are some of the best open-source unity-editor projects in C#? This list will help you:

Project Stars
1 NodeGraphProcessor 1,956
2 MyBox 1,619
3 AutoLOD 1,594
4 Unity-Editor-Toolbox 1,346
5 UnityNativeScripting 1,246
6 resharper-unity 1,173
7 Unity-QuickSheet 984
8 EasyButtons 897
9 EditorXR 897
10 actors.unity 703
11 Unity-SerializableDictionary 593
12 driven-decals 519
13 Unity-SerializeReferenceExtensions 389
14 LDtkToUnity 317
15 unity-aseprite-importer 300
16 Unity-BitmapFontImporter 224
17 pb_Stl 161
18 UI-Toolkit-Plus 158
19 extOSC 155
20 OSCmooth 113
21 scriptable-events 100
22 Unity-AnimatorTransitionCopier 90
23 Unity-Http-Debugger 58
Clean code begins in your IDE with SonarLint
Up your coding game and discover issues early. SonarLint is a free plugin that helps you find & fix bugs and security issues from the moment you start writing code. Install from your favorite IDE marketplace today.