C# unity-editor

Open-source C# projects categorized as unity-editor Edit details

Top 23 C# unity-editor Projects

  • NodeGraphProcessor

    Node graph editor framework focused on data processing using Unity UIElements and C# 4.6

    Project mention: Level Linker : a nodal editor for level design. Just released on the Unity Asset Store! | reddit.com/r/Unity3D | 2022-06-07

    If you wanted a separate node editor system, have you looked into extending an already existing UI setup, such as NodeGraphProcessor?

  • AutoLOD

    Automatic LOD generation + scene optimization

    Project mention: "Unity Labs: AutoLOD - Experimenting with automatic performance improvements" | reddit.com/r/Unity3D | 2022-06-09

    I found this post on unity's blog: https://blog.unity.com/technology/unity-labs-autolod-experimenting-with-automatic-performance-improvements with the accompanying git: https://github.com/Unity-Technologies/AutoLOD

  • SonarLint

    Clean code begins in your IDE with SonarLint. Up your coding game and discover issues early. SonarLint is a free plugin that helps you find & fix bugs and security issues from the moment you start writing code. Install from your favorite IDE marketplace today.

  • UnityNativeScripting

    Unity Scripting in C++

  • resharper-unity

    Unity support for both ReSharper and Rider

    Project mention: GetComponent - oh my god | reddit.com/r/Unity3D | 2021-12-25

    However null checks for Unity objects are slow compared to standard C# classes, see this link for a brief explanation, there are also many discussions about this on the Unity forum. Not sure though, if that is still true for recent Unity versions.

  • EditorXR

    Author XR in XR

    Project mention: Developing while in VR? | reddit.com/r/Unity3D | 2022-01-15
  • Unity-Editor-Toolbox

    Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

    Project mention: Is Odin still worth it? | reddit.com/r/Unity3D | 2021-09-16

    Unity Editor Toolbox - Has a large number of attributes that I think mostly are styled well to fit in with the default editor look. It also supports material editors. It has some other extensions too. I have not personally used it, but it looks pretty good quality.

  • EasyButtons

    Add buttons to your inspector in Unity super easily with this simple attribute

    Project mention: How do you do these custom functions within the Inspector? I havent found anything on it. | reddit.com/r/Unity3D | 2022-05-11

    If you just want buttons for your functions i'd recommend Easy Buttons: https://github.com/madsbangh/EasyButtons

  • Scout APM

    Less time debugging, more time building. Scout APM allows you to find and fix performance issues with no hassle. Now with error monitoring and external services monitoring, Scout is a developer's best friend when it comes to application development.

  • actors.unity

    🚀Actors is a framework empowering developers to make better games faster on Unity.

  • com.unity.uiwidgets

    UIWidgets is a Unity Package which helps developers to create, debug and deploy efficient, cross-platform Apps.

    Project mention: Don't make the mistake I did, I spent over 100 hours optimizing the built-in scroll rect, so I'm uploading it at 1 cent per hour to help other developers! | reddit.com/r/Unity3D | 2022-04-20

    Unity actually has a really cool project to expose the Flutter UI framework in Unity which will be a lifesaver and save you this kind of time in the future since mobile frameworks have already solved the recyclable list view problem. Unfortunately they had to modify the engine so it's currently only available in the Chinese version of Unity but they have a long-term plan to bring it to the other versions so that might be something to keep an eye on for the future!

  • Unity-SerializableDictionary

    Serializable dictionary class for Unity

    Project mention: Is Odin still worth it? | reddit.com/r/Unity3D | 2021-09-16

    Unity SerializableDictionary - It works, but doesn't follow Unity styling well imo, it's code is more complex than need be, and it handles lists as values poorly. You also may run in to issues if you do semi-advanced stuff with custom editors.

  • driven-decals

    A mesh-based PBR decal system for Unity's universal render pipeline.

  • unity-aseprite-importer

    An aseprite-file importer for unity written in C#, built upon the experimental AssetImporter API

    Project mention: My first open-source Unity plugin: auto-export png from aseprite files | reddit.com/r/gamedev | 2021-10-19

    Great that this is MIT license. This one is not: https://github.com/martinhodler/unity-aseprite-importer

  • LDtkToUnity

    A fully-featured Unity importer for LDtk (Level Designer Toolkit)

    Project mention: LDtk level editor 1.1 - Ludum Dare edition! | reddit.com/r/ludumdare | 2022-04-02
  • Unity-BitmapFontImporter

    An unity editor extension for bitmap font.

    Project mention: I've made a bitmap font maker for your custom-made fonts. It makes it easier and quicker to implement your font texture to a .fnt file. (Explanation in comments) | reddit.com/r/godot | 2021-09-05

    Maybe you can search for a .fnt engine for Unity, like this: https://github.com/litefeel/Unity-BitmapFontImporter

  • Unity-SerializeReferenceExtensions

    Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

    Project mention: Is Odin still worth it? | reddit.com/r/Unity3D | 2021-09-16

    Unity Serialize Reference Extensions

  • pb_Stl

    STL import/export for Unity, supporting both ASCII and Binary.

  • unity-renderer

    Unity implementation of Decentraland Client

    Project mention: Warum ist die Lage bei Grundstücken im Metaverse entscheidend und hat einen Wert? | reddit.com/r/Finanzen | 2022-03-10

    Klar, ich war hier drauf: https://play.decentraland.org/

  • Serially

    Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.

    Project mention: Is Odin still worth it? | reddit.com/r/Unity3D | 2021-09-16


  • di-framework

    ↗ A Dependency Injection framework for Unity game engine.

  • StructableObject

    StructableObject is a wrapper for Unity's ScriptableObject system. It basically just lets you manipulate a data struct as if it were a ScriptableObject. This has been useful in my own development as it allows you to create systems which work well with both procedural data and designed data.

  • QuickEye-Utility

    Mix of Unity goodies 🤎

    Project mention: Property Drawers for Time Serialization | reddit.com/r/Unity3D | 2022-05-06

    Recently I started refreshing one of my core libraries. The time serialization types are one of the features from the Repo.

  • unity-editor-custom-vectors

    Custom Vector editor fields and property attributes for the Unity Editor

  • wheel

    The Wheel of Pseudo Fortune - Unity Asset for Customizable Wheel Mechanics (by rectdev)

NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2022-06-09.

C# unity-editor related posts


What are some of the best open-source unity-editor projects in C#? This list will help you:

Project Stars
1 NodeGraphProcessor 1,394
2 AutoLOD 1,288
3 UnityNativeScripting 1,088
4 resharper-unity 1,069
5 EditorXR 850
6 Unity-Editor-Toolbox 814
7 EasyButtons 669
8 actors.unity 598
9 com.unity.uiwidgets 527
10 Unity-SerializableDictionary 443
11 driven-decals 426
12 unity-aseprite-importer 245
13 LDtkToUnity 206
14 Unity-BitmapFontImporter 190
15 Unity-SerializeReferenceExtensions 163
16 pb_Stl 140
17 unity-renderer 88
18 Serially 21
19 di-framework 19
20 StructableObject 10
21 QuickEye-Utility 1
22 unity-editor-custom-vectors 0
23 wheel 0
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