rgl VS bgfx

Compare rgl vs bgfx and see what are their differences.

rgl

rgl is a 3D visualization system based on OpenGL. It provides a medium to high level interface for use in R, currently modelled on classic R graphics, with extensions to allow for interaction. (by dmurdoch)

bgfx

Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. (by bkaradzic)
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rgl bgfx
1 71
84 14,352
- -
8.1 9.3
11 days ago 3 days ago
C++ C++
GNU General Public License v3.0 only BSD 2-clause "Simplified" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rgl

Posts with mentions or reviews of rgl. We have used some of these posts to build our list of alternatives and similar projects.

bgfx

Posts with mentions or reviews of bgfx. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing rgl and bgfx you can also consider the following projects:

skia-opengl-emscripten - DEPRECATED! ~~C++ HTML/CSS UI. Supports subset of HTML/CSS. Based on chromium/cobalt.foo without JavaScript overhead. Uses SKIA 2D graphics library. Can be used to build UI for cross-platform app, game or website. Can support browser as HTML5 web framework or WebGL UI renderer.~~

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

magnum - Lightweight and modular C++11 graphics middleware for games and data visualization

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

crosscore_dev - crosscore is a portable C++ library for graphics programming

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

sokol - minimal cross-platform standalone C headers

The-Forge - The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

raylib - A simple and easy-to-use library to enjoy videogames programming