defold VS raylib

Compare defold vs raylib and see what are their differences.

defold

Defold is a completely free to use game engine for development of desktop, mobile and web games. (by defold)
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defold raylib
7 399
3,710 18,907
4.6% -
9.8 9.8
1 day ago 3 days ago
C++ C
GNU General Public License v3.0 or later zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

defold

Posts with mentions or reviews of defold. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-11.

raylib

Posts with mentions or reviews of raylib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing defold and raylib you can also consider the following projects:

Godot - Godot Engine – Multi-platform 2D and 3D game engine

SFML - Simple and Fast Multimedia Library

GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.

SDL2 - SDL2 bindings to perl

godex - Godex is a Godot Engine ECS library.

bevy - A refreshingly simple data-driven game engine built in Rust

MonoGame - One framework for creating powerful cross-platform games.

imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies

Stride Game Engine - Stride Game Engine (formerly Xenko)

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

godot-jvm - Godot Kotlin JVM Module

SDL - Simple Directmedia Layer