Cocos2d
flixel
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Cocos2d | flixel | |
---|---|---|
7 | 20 | |
17,893 | 1,891 | |
0.5% | 1.4% | |
2.5 | 9.2 | |
10 days ago | 3 days ago | |
C++ | Haxe | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Cocos2d
- Not only Unity...
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Decrypt key and signature
That's all I can really tell you from what you've posted. The original version without the Blowfish encryption is open source (eg. https://github.com/cocos2d/cocos2d-x/blob/v4/cocos/scripting/lua-bindings/manual/CCLuaStack.cpp) , and I don't really understand how why you have so much symbol information available if what you're trying to disassemble isn't also probably open source
- Unreal for 2D game?
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How does writing shader source code work for OpenGL ES?
As others have pointed out, the biggest difference you're seeing is likely due to the _version_ of OpenGL (and hence GLSL) version. That said, there are still important differences. I'd recommend looking at a comparison between the same shader in a project that supports both OpenGL & OpenGLES. For example, here's a shader from cocos2d-x https://github.com/cocos2d/cocos2d-x/blob/v4/cocos/renderer/shaders/positionColor.vert. Note the only difference in this case is the additional precision qualifier (lowp) for v_fragmentColor. Note too how cocos uses preprocessor macros to handle this, so they don't have to maintain separate shader sources. Depending on your goals, you might be interested in tools like Nvidia cg or nvFX that allow for creating shaders in a dialect agnostic way, but ymmv.
- Im learning C++ and want to make a small game with it. What do you suggest me for graphics?
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Still have nothing to do with VS Code - WHAT SHOULD I DO WITH IT IN TERMS OF MAKING THINGS THAT ARE RELEVANT TO MAKING AN RPG MAKER MV GAME, NOT JUST EDITING NORMAL TEXT!? + DOES USING VS CODE WITH BASIC THINGS IN GITHUB WORTH IT?
Speaking about markdown files on GitHub, I know that there are some repositories that have very stunning README markdown files, such as this one for Cocos2d-x, whcih includes images in conjunction with text. I might do the same for my repository as well. Considering VS Code have an extension for .md files, this might come in handy when I consider using VS Code to contribute to my game projects.
flixel
- Not only Unity...
- Unity's Trap
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HaxeFlixel
"website": "https://haxeflixel.com/",
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Ask HN: Best stack to make a 2D game in 2023
I've personally had a very good experience with Haxe and Haxeflixel (https://haxeflixel.com/) although Heaps (https://heaps.io/) seems to be more popular nowadays.
Haxe is very nice as a language, can easily cross-compile to a lot of targets, Haxeflixel is heavily inspired by some Actionscript framework and has a lot of goodies. Maybe Heaps is more mature, up to date and allows for more advanced features.
- Consigliatemi un linguaggio framework per fare un gioco
- Is HaxeFlixel malware?
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What is the best free game engine to make a game with Pixel Perfect visuals, similar to an NES or Game Boy game?
Haxe: HaxeFlixel
- Heaps: A free, open-source and cross-platform game engine
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Game engine for programmars
Older, maybe still fun to use Home | HaxeFlixel 2D Game Engine
What are some alternatives?
Pygame - 🐍🎮 pygame (the library) is a Free and Open Source python programming language library for making multimedia applications like games built on top of the excellent SDL library. C, Python, Native, OpenGL.
heaps - Heaps : Haxe Game Framework
Godot - Godot Engine – Multi-platform 2D and 3D game engine
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
love - LÖVE is an awesome 2D game framework for Lua.
Arcade - Easy to use Python library for creating 2D arcade games.
GamePlay - Open-source, cross-platform, C++ game engine for creating 2D/3D games.
libGDX - Desktop/Android/HTML5/iOS Java game development framework
robotjs - Node.js Desktop Automation.
RenPy - The Ren'Py Visual Novel Engine
ClanLib - ClanLib is a cross platform C++ toolkit library.