UnityRayTracingPlugin VS The-Forge

Compare UnityRayTracingPlugin vs The-Forge and see what are their differences.

UnityRayTracingPlugin

Native plugin for Unity3d that replaces the renderer with a hardware accelerated ray tracer. (by afuzzyllama)

The-Forge

The Forge Cross-Platform Rendering Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2 (by ConfettiFX)
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UnityRayTracingPlugin The-Forge
1 34
25 4,471
- 2.3%
0.0 6.9
over 1 year ago about 1 month ago
C++ C++
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

UnityRayTracingPlugin

Posts with mentions or reviews of UnityRayTracingPlugin. We have used some of these posts to build our list of alternatives and similar projects.

The-Forge

Posts with mentions or reviews of The-Forge. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-20.

What are some alternatives?

When comparing UnityRayTracingPlugin and The-Forge you can also consider the following projects:

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

ProtoTracer - 3D rendering and animation engine for multifaceted displays on microcontrollers

DiligentEngine - A modern cross-platform low-level graphics library and rendering framework

PSRayTracing - A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project structure, perf. improvements (compared to the original code), multi-core rendering, and more.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

UAAE - Unity Assets Advanced Editor

Veldrid - A low-level, portable graphics library for .NET.

VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project

ImGui.NET - An ImGui wrapper for .NET.

vulkan-guide - Introductory guide to vulkan.

FlaxEngine - Flax Engine – multi-platform 3D game engine