The-Forge
FlaxEngine
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The-Forge | FlaxEngine | |
---|---|---|
34 | 18 | |
4,370 | 5,363 | |
2.7% | 2.0% | |
6.9 | 9.9 | |
27 days ago | 2 days ago | |
C++ | C# | |
Apache License 2.0 | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
The-Forge
- WebKit Switching to Skia for 2D Graphics Rendering
- Not only Unity...
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Ask HN: Released games built on FOSS engines?
Oh, I forgot a few major ones:
https://github.com/ConfettiFX/The-Forge was used in No Man's Sky, Hades and Starfield.
https://github.com/jrouwe/JoltPhysics is the physics engine in Horizon Forbidden West.
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Amnesia TDD HPL2 refactor
This is a toy project that I've been working on for the past few months. Essentially, I've rewritten all the rendering code for the engine using BGFX. This means that all the fixed function OpenGL 1.2 code has been removed from the engine. BGFX supports OpenGL 3.3 and DirectX11, but there are still some rendering artifacts with DirectX11, so the engine still uses OpenGL when running on Windows. I've been considering switching to The Forge (https://github.com/ConfettiFX/The-Forge) if I want to have more control over the rendering pipeline. However, this is a complex topic with significant implications for the codebase. I've already done the hard work of eliminating clumsy abstractions in the engine and simplifying the render pipeline, so it's just a matter of deciding what direction I want to take.
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Looking for a C++ 2D/3D rendering engine/api.
The-Forge might fit:
- SoLoud - Game Audio Engine ที่ใช้งานง่าย (มาก) และ opensource สำหรับ C++
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API of Graphics APIs
We’re using The Forge (https://github.com/ConfettiFX/The-Forge) for this.
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Is there a list of resources which help to abstract over OpenGL and Vulkan, as their as their GLSL dialects? (DirectX and HLSL are also welcomed)
Check out TheForge
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SDL vs Unreal
Or if you prefer something similar to SDL but little bit high level with support for console and enterprise. There is the forge. https://github.com/ConfettiFX/The-Forge
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If you DON'T use UE/Unity what is your workflow
How about The Forge as base?
FlaxEngine
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Not only Unity...
Flax (MIT/C++) https://github.com/FlaxEngine/FlaxEngine
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I would say to Unity developers, don't use Godot.
For 3D games, check out the engine: Stride Engine or Flax Engine.
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Alternative Game Engines for Marooned Unity Developers
Flax Engine: C# and C++, Global Illumination system, Visual scripting, Full Source Code Available, 4% royalties after $250,000 (threshold is per quarter, not all time). The engine honestly looks really good, so it could be worth taking a closer look, but does lack tutorials.
- List of Unity alternatives
- Unity: We Have Heard You
- Why is there a lack of cool repos?
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Unity Face Mass Protest After CEO Purchases Malware Company, Lays Off Hundreds, & Calls Devs Idiots
Flax (4% royalty after 100k revenue) looks to be the most Unity-like, and seems to be pretty polished, if also new and lacking features. That's all I know about it so far. Its pricing model is similar to Unreal's and, like Unreal, it's source-available (but not truly open-source).
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[PC Gamer] Unity is merging with a company who made a malware installer
I'm in the same boat. Only thing I've found so far that's even remotely close is Flax Engine.
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Unity Employees "Mad and Stressed Out" Amidst Unexpected Layoffs
I'm not advocating anyone switch to it for a serious production but I've been following Flax for a while:https://flaxengine.com/
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What engine/framework would be the best in my case?
FlaxEngine - I know I know, you mentioned 2D games, but if you ever wanna try out a 3D engine Flax is awesome.
What are some alternatives?
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
DiligentEngine - A modern cross-platform low-level graphics library and rendering framework
Godot - Godot Engine – Multi-platform 2D and 3D game engine
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
Veldrid - A low-level, portable graphics library for .NET.
VulkanSceneGraph - Vulkan & C++17 based Scene Graph Project
bevy - A refreshingly simple data-driven game engine built in Rust
ImGui.NET - An ImGui wrapper for .NET.
vulkan-guide - Introductory guide to vulkan.
gemrb - GemRB is a portable open-source implementation of Bioware’s Infinity Engine.