Unity-Editor-Toolbox VS Serially

Compare Unity-Editor-Toolbox vs Serially and see what are their differences.

Unity-Editor-Toolbox

Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor. (by arimger)

Serially

Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields. (by CareBoo)
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Unity-Editor-Toolbox Serially
2 1
1,551 35
- -
8.1 3.4
24 days ago 4 months ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Unity-Editor-Toolbox

Posts with mentions or reviews of Unity-Editor-Toolbox. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-03.
  • Is there a way to replicate this style of foldout/drawer in our own custom editor scripts?
    2 projects | /r/Unity3D | 3 Jul 2023
    You may wanna check out this project: https://github.com/arimger/Unity-Editor-Toolbox it makes creating custom hierarchy UIs rather simple from the looks of it, but I haven't tried it so can't really say for sure.
  • Is Odin still worth it?
    9 projects | /r/Unity3D | 16 Sep 2021
    Unity Editor Toolbox - Has a large number of attributes that I think mostly are styled well to fit in with the default editor look. It also supports material editors. It has some other extensions too. I have not personally used it, but it looks pretty good quality.

Serially

Posts with mentions or reviews of Serially. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-16.

What are some alternatives?

When comparing Unity-Editor-Toolbox and Serially you can also consider the following projects:

NaughtyAttributes - Attribute Extensions for Unity

NativeWebSocket - 🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)

Unity-game-hacking - A guide for hacking unity games

Unity-SerializableDictionary - Serializable dictionary class for Unity

Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

pb_Stl - STL import/export for Unity, supporting both ASCII and Binary.

UnitySerializedDictionary - Serialized and drawed in editor Dictionary

Bewildered-Core - Common use data types, and utilities for Unity that are high-quality and feel like a native part of Unity

Eflatun.SceneReference - Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

resharper-unity - Unity support for both ReSharper and Rider

Save-System-for-Unity - Save System for Unity with AOT (IL2CPP) and assets references support.