Serially VS Save-System-for-Unity

Compare Serially vs Save-System-for-Unity and see what are their differences.

Serially

Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields. (by CareBoo)

Save-System-for-Unity

Save System for Unity with AOT (IL2CPP) and assets references support. (by IntoTheDev)
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Serially Save-System-for-Unity
1 1
35 194
- -
3.4 0.0
4 months ago 7 months ago
C# C#
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Serially

Posts with mentions or reviews of Serially. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-16.

Save-System-for-Unity

Posts with mentions or reviews of Save-System-for-Unity. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Serially and Save-System-for-Unity you can also consider the following projects:

NativeWebSocket - 🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)

SnowRunner-Tool - Restore saved games from backups

NaughtyAttributes - Attribute Extensions for Unity

TexturePanner - This repository hosts a shader for Unity3D whose main goal is to facilitate the creation of neon-like signs, conveyor belts and basically whatever based on scrolling textures

Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

BackMeUp - Automatic backups for Ubisoft games.

UnitySerializedDictionary - Serialized and drawed in editor Dictionary

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

Eflatun.SceneReference - Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.

Tutorials - Software engineering and game development tutorials

ClassTypeReference-for-Unity - Property drawer that allows class selection from drop-down in Unity.

apple-signin-unity - Unity plugin to support Sign In With Apple Id