C# upm

Open-source C# projects categorized as upm

Top 8 C# upm Projects

  • glTFast

    Efficient glTF 3D import / export package for Unity

    Project mention: Import runtime glb via Web not GLFT Utility | reddit.com/r/Unity3D | 2022-09-23

    I would recommend looking at https://github.com/atteneder/glTFast personally. There are some scripts for having your own custom material such as ones from shader graph, URP, or HDRP. I have used glTFast before without any issues, but haven't tried to change the default material.

  • UpmGitExtension

    This package extends the UI of Unity Package Manager (UPM) for the packages installed from git repository.

  • SonarLint

    Clean code begins in your IDE with SonarLint. Up your coding game and discover issues early. SonarLint is a free plugin that helps you find & fix bugs and security issues from the moment you start writing code. Install from your favorite IDE marketplace today.

  • unity-addressable-importer

    A rule based addressable asset importer

  • ClassTypeReference-for-Unity

    Property drawer that allows class selection from drop-down in Unity.

    Project mention: Cards game, unique effects, and scriptable objects! | reddit.com/r/Unity3D | 2022-02-14

    At the moment, the only thing that comes to my mind is to create your effects as standard C# classes, add a Type field to your card SO using this wrapper class, and use Activator.CreateInstance (or some more performant alternative if necessary) to create an instance of that type at runtime. Obviously, I'd recommend sticking with your "base class" contractual thinking, maybe in the form of an interface. Here's a simplified version:

  • Hairibar.Ragdoll

    A package for animating ragdolls through keyframed animations.

    Project mention: Active Ragdoll Mixamo problem | reddit.com/r/Unity3D | 2022-12-08

    I want to use Mixamo characters with active ragdoll. I've watched many tutorials and read a lot about it (ex. https://youtu.be/-pX-PobRLzk, https://github.com/sergioabreu-g/active-ragdolls) , but still I can't make it work correctly I think due to somehow wrong axes in configurable joints. I've tried to brute force a solution, but animations still come out scuffed. Also I've tried https://github.com/hairibar/Hairibar.Ragdoll for a samples and ready-to-go character, but no luck. This project has somehow zero local rotation for all the bones. I would appreciate any tips, because I'm battling this for past 3 days with no luck.

  • unity-hierarchy-folders

    Specialized folder objects for Unity Hierarchy.

  • Serially

    Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.

  • InfluxDB

    Build time-series-based applications quickly and at scale.. InfluxDB is the Time Series Platform where developers build real-time applications for analytics, IoT and cloud-native services. Easy to start, it is available in the cloud or on-premises.

  • PinInject

    Simple and Intuitive Dependency Injection tool for Unity

    Project mention: Working on yet another DI Container for Unity. If anyone interested please review, criticize or give opinion! (Details in comment) | reddit.com/r/Unity3D | 2022-09-08
NOTE: The open source projects on this list are ordered by number of github stars. The number of mentions indicates repo mentiontions in the last 12 Months or since we started tracking (Dec 2020). The latest post mention was on 2022-12-08.

C# upm related posts


What are some of the best open-source upm projects in C#? This list will help you:

Project Stars
1 glTFast 791
2 UpmGitExtension 630
3 unity-addressable-importer 618
4 ClassTypeReference-for-Unity 221
5 Hairibar.Ragdoll 96
6 unity-hierarchy-folders 83
7 Serially 33
8 PinInject 3
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