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Unity-SerializeReferenceExtensions
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Serially | Unity-SerializeReferenceExtensions | |
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1 | 4 | |
35 | 575 | |
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3.4 | 7.9 | |
4 months ago | 25 days ago | |
C# | C# | |
MIT License | MIT License |
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Is Odin still worth it?
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Unity-SerializeReferenceExtensions
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What features do you want Unity to focus next?
for serializing interfaces and abstracts, this is phenomenal: https://github.com/mackysoft/Unity-SerializeReferenceExtensions
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I love collecting free/MIT utility code for Unity to add to my projects. Let's share some!
This one allows you to serialize a reference, like Unity's SerializeReference. However, in the inspector, you get to create an instance of any type the reference can hold. This is extremely powerful for modular systems like card games or weapons.
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Is Odin still worth it?
Unity Serialize Reference Extensions
What are some alternatives?
NativeWebSocket - 🔌 WebSocket client for Unity - with no external dependencies (WebGL, Native, Android, iOS, UWP)
NaughtyAttributes - Attribute Extensions for Unity
Unity-SerializableDictionary - Serializable dictionary class for Unity
UnitySerializedDictionary - Serialized and drawed in editor Dictionary
Markup-Attributes - A Unity Editor extension for customizing inspector layout with attributes.
Eflatun.SceneReference - Unity Scene References for Runtime and Editor. Strongly typed, robust, and reliable. Provides GUID, Path, Build Index, Name, and Address.
Unity-Easy-Way-Tools - Unity Extension with different Asset Workflow and Tech Art Tools
Save-System-for-Unity - Save System for Unity with AOT (IL2CPP) and assets references support.
ClassTypeReference-for-Unity - Property drawer that allows class selection from drop-down in Unity.
Mathfs - Expanded Math Functionality for Unity