TinyEngine VS fhDOOM

Compare TinyEngine vs fhDOOM and see what are their differences.

fhDOOM

Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come (by eXistence)
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TinyEngine fhDOOM
9 2
955 175
- -
0.0 0.0
2 months ago 3 months ago
C++ C++
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

TinyEngine

Posts with mentions or reviews of TinyEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-05.

fhDOOM

Posts with mentions or reviews of fhDOOM. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing TinyEngine and fhDOOM you can also consider the following projects:

xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

dhewm3 - dhewm 3 main repository

krabsetw - KrabsETW provides a modern C++ wrapper and a .NET wrapper around the low-level ETW trace consumption functions.

vkDOOM3 - Vulkan DOOM 3 port based on DOOM 3 BFG Edition

territory - 3D rendered proc-gen world test. C++ homebrew voxel engine for agent-driven prodedural generation / world simulation

Game-Engine-Development-Series - Game Engine Development Series - Learn to code a Game Engine in C++ from scratch

Noise-Extras - Noise & procedural generation code pieces that I didn't feel needed whole repos all to themselves.

RBDOOM-3-BFG - Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features

Drawpile - A collaborative drawing program

Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.

SimpleHydrology - Procedural Hydrology / River / Lake Simulation

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2