fhDOOM VS Game-Engine-Development-Series

Compare fhDOOM vs Game-Engine-Development-Series and see what are their differences.

fhDOOM

Modernized DOOM3/idTech4 engine: ported to modern OpenGL (core profile), enhanced visual effects, improved performance, improved editor, more to come (by eXistence)
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fhDOOM Game-Engine-Development-Series
2 1
175 70
- -
0.0 2.8
3 months ago about 1 year ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

fhDOOM

Posts with mentions or reviews of fhDOOM. We have used some of these posts to build our list of alternatives and similar projects.

Game-Engine-Development-Series

Posts with mentions or reviews of Game-Engine-Development-Series. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing fhDOOM and Game-Engine-Development-Series you can also consider the following projects:

dhewm3 - dhewm 3 main repository

o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.

vkDOOM3 - Vulkan DOOM 3 port based on DOOM 3 BFG Edition

OGSR-Engine - OGSR Project - Evolution of X-Ray Engine for S.T.A.L.K.E.R.: Shadow of Chernobyl

TinyEngine - Tiny OpenGL Wrapper / 3D Engine in C++

ezEngine - An open source C++ game engine.

RBDOOM-3-BFG - Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features

xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)

Rythe-Engine - Rythe is a data-oriented C++17 game engine built to make optimal use of modern hardware.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

godot-fmod-integration - FMOD Studio middleware integration and scripting API bindings for the Godot game engine.