Nexus VS JoltPhysics

Compare Nexus vs JoltPhysics and see what are their differences.

Nexus

Vulkan Game-Engine Project (by TheSpectreZ)

JoltPhysics

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications. (by jrouwe)
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Nexus JoltPhysics
3 26
56 5,627
- -
8.7 9.6
23 days ago 6 days ago
C++ C++
Apache License 2.0 MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Nexus

Posts with mentions or reviews of Nexus. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-30.
  • Simple Vulkan Engine Updates
    2 projects | /r/vulkan | 30 May 2023
    Take a look at my implementation for changing transforms , https://github.com/TheSpectreZ/Nexus I haven't added default scenes for the sandbox project yet but you could build a simple scene by creating entity from scene heirarchy and adding mesh component to it.
  • Has anyone used Jolt physics engine?
    2 projects | /r/gameenginedevs | 27 May 2023
    I recently started it's integration in my own engine. It's still very basic - Just some physics collider and simple rigid body right now. Take a look if you like https://github.com/TheSpectreZ/Nexus
  • My Vulkan Game Engine Implementation
    1 project | /r/gameenginedevs | 25 May 2023
    Here's something I worked since quite some time. https://github.com/TheSpectreZ/Nexus/tree/master

JoltPhysics

Posts with mentions or reviews of JoltPhysics. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.

What are some alternatives?

When comparing Nexus and JoltPhysics you can also consider the following projects:

BuffkinzEngine - Creating a 3D game engine for a physics a lighting playground. Will eventually add some shaders for computer vision algorithms (maybe)

BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.

NazaraEngine - Nazara Engine is a cross-platform framework aimed at (but not limited to) real-time applications requiring audio, 2D and 3D real-time rendering, network and more.

tinyphysicsengine

captal-engine - A C++20 2D oriented game engine

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

harfang3d - HARFANG 3D source code public repository

godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine

small3dlib

rapier - 2D and 3D physics engines focused on performance.

PhysX - NVIDIA PhysX SDK

Godot - Godot Engine – Multi-platform 2D and 3D game engine