JoltPhysics VS small3dlib

Compare JoltPhysics vs small3dlib and see what are their differences.

JoltPhysics

A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications. (by jrouwe)
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JoltPhysics small3dlib
26 3
5,565 -
- -
9.6 -
7 days ago -
C++
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

JoltPhysics

Posts with mentions or reviews of JoltPhysics. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-08.

small3dlib

Posts with mentions or reviews of small3dlib. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-02.

What are some alternatives?

When comparing JoltPhysics and small3dlib you can also consider the following projects:

BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.

tinyphysicsengine

raycastlib

Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

anarch

godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine

PL3D-KC - A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.

rapier - 2D and 3D physics engines focused on performance.

renderer - A shader-based software renderer written from scratch in C89

PhysX - NVIDIA PhysX SDK

Godot - Godot Engine – Multi-platform 2D and 3D game engine