JoltPhysics
small3dlib
JoltPhysics | small3dlib | |
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26 | 3 | |
5,565 | - | |
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9.6 | - | |
7 days ago | - | |
C++ | ||
MIT License | - |
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JoltPhysics
- Simulation Islands
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Bevy XPBD: A physics engine for the Bevy game engine
There is now also https://github.com/jrouwe/JoltPhysics which is used in Horizon Forbidden West.
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Has anyone used Jolt physics engine?
Apparenty, this is a game engine used by Horizon Forbidden West and I was curious what you all think about this project: https://github.com/jrouwe/JoltPhysics
- After months of work, I'm excited to share the first release of Godot Jolt, an extension that integrates the Jolt physics engine into Godot, demonstrated using GDQuest's RoboBlast
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Rust – Are We Game Yet?
As far as physics engines go: Jolt currently seems to kinda disrupt the decade-long equilibrium, at least as far as I'm aware:
https://github.com/jrouwe/JoltPhysics
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X4's Upcoming Multiplayer Features Are a Huge Step Forward
No, they replaced Bullet with Jolt. That is considerably more than "some adjustment", regardless of what you think of the result.
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Oof. 7fps for an incredibly simple rocket that is well under 100 parts.
A multithreaded rigid-body engine for games: https://github.com/jrouwe/JoltPhysics
- zig-gamedev project: zphysics v0.0.4 - Zig API and C API for Jolt Physics
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Godot for AA/AAA game development – What's missing?
Would you rather they use Jolt Physics? https://github.com/jrouwe/JoltPhysics S&box is thinking of using this engine instead of Source 2's Rubicon. As they say, maybe someone could / would hook up Jolt as a GDExtension.
- Where and how can I learn to make simulation programs? I like to be a simulation developer!
small3dlib
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Any open source software renderers that use *scanline-based* triangle rendering algorithm with pure integer arithmetic, top-left rule, and texture mapping?
This one is also worth checking out: small3dlib (public domain)
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JoltPhysics: deterministic rigid body and collision detection C++ library with multicore and console support
It's early days but I think Tiny Physics Engine is on that path (and the author's Small 3D Lib is awesome).
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Anarch -- Doom-inspired game by Miloslav Číž (with ports for DOS, homebrew handhelds and other platforms)
small3dlib -- public domain 3D software rasterizer for resource-limited computers.
What are some alternatives?
BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.
tinyphysicsengine
raycastlib
Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
anarch
godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine
PL3D-KC - A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.
rapier - 2D and 3D physics engines focused on performance.
renderer - A shader-based software renderer written from scratch in C89
PhysX - NVIDIA PhysX SDK
Godot - Godot Engine – Multi-platform 2D and 3D game engine