small3dlib
By drummyfish
raycastlib
By drummyfish
small3dlib | raycastlib | |
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The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
small3dlib
Posts with mentions or reviews of small3dlib.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-09-02.
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Any open source software renderers that use *scanline-based* triangle rendering algorithm with pure integer arithmetic, top-left rule, and texture mapping?
This one is also worth checking out: small3dlib (public domain)
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JoltPhysics: deterministic rigid body and collision detection C++ library with multicore and console support
It's early days but I think Tiny Physics Engine is on that path (and the author's Small 3D Lib is awesome).
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Anarch -- Doom-inspired game by Miloslav Číž (with ports for DOS, homebrew handhelds and other platforms)
small3dlib -- public domain 3D software rasterizer for resource-limited computers.
raycastlib
Posts with mentions or reviews of raycastlib.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-10-12.
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Tinyphysicsengine: Suckless, minimalist KISS 3D C99 single-header physics engine
This is from the same guy who wrote raycastlib, anarch and SAF.
https://gitlab.com/drummyfish/raycastlib
https://drummyfish.gitlab.io/anarch/
https://codeberg.org/drummyfish/SAF
- Wich engine should I choose for a 2.5D shooter?
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Anarch -- Doom-inspired game by Miloslav Číž (with ports for DOS, homebrew handhelds and other platforms)
raycastlib -- public domain ray casting library for resource-limited computers
What are some alternatives?
When comparing small3dlib and raycastlib you can also consider the following projects:
JoltPhysics - A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
tinyphysicsengine
anarch
PL3D-KC - A very fast and simple software renderer using only integers and fixed point math. PiSHi LE (PL) is a subset of the 3D software graphics library used in King's Crook.
renderer - A shader-based software renderer written from scratch in C89