TAA_Unity_URP VS ReDeferredLightsFeature_URP

Compare TAA_Unity_URP vs ReDeferredLightsFeature_URP and see what are their differences.

TAA_Unity_URP

Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline (by sienaiwun)

ReDeferredLightsFeature_URP

Deferred lights feature for the URP pipeline in the Unity Game Engine (by Refsa)
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TAA_Unity_URP ReDeferredLightsFeature_URP
2 1
458 24
- -
0.0 0.0
almost 2 years ago almost 3 years ago
C# C#
MIT License -
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TAA_Unity_URP

Posts with mentions or reviews of TAA_Unity_URP. We have used some of these posts to build our list of alternatives and similar projects.

ReDeferredLightsFeature_URP

Posts with mentions or reviews of ReDeferredLightsFeature_URP. We have used some of these posts to build our list of alternatives and similar projects.
  • More than 8 lights in URP?
    1 project | /r/Unity3D | 10 Jun 2021
    I honestly haven't used it, so someone may need to set me straight but my understanding is you can have 8 lights affecting a mesh. To work around that you implement tiling. And if you dig around online you may find examples of implementations that may steer you in the right direction.

What are some alternatives?

When comparing TAA_Unity_URP and ReDeferredLightsFeature_URP you can also consider the following projects:

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

URP_BlitRenderFeature - Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity

ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

TrueTrace-Unity-Pathtracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others

GiLight2D - ⚪ Experimental ✨ 2D Raytracing for Unity Urp

LightPLU - Light Intensity converter via PLU(Physical Light Units) for URP