bonsai
ros2_rust
bonsai | ros2_rust | |
---|---|---|
7 | 6 | |
262 | 815 | |
- | 3.6% | |
6.2 | 8.3 | |
about 2 months ago | 13 days ago | |
Rust | Rust | |
MIT License | Apache License 2.0 |
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bonsai
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Suggestions for Async Behavior Tree Implementation
Was looking at existing StateMachine and BehaviorTree examples recently and I found the following Behavior Tree crates https://github.com/PistonDevelopers/ai_behavior https://github.com/Sollimann/bonsai
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[Media] bonsai-bt: A Behavior Tree library in Rust for creating complex AI logic https://github.com/Sollimann/bonsai
I have just released a Behavior Tree library in Rust called bonsai Repo: https://github.com/Sollimann/bonsai Feel free to run the examples for demonstration of use What is a Behavior Tree? A Behavior Tree (BT) is a data structure in which we can set the rules of how certain behavior's can occur, and the order in which they would execute. BTs are a very efficient way of creating complex systems that are both modular and reactive. These properties are crucial in many applications, which has led to the spread of BT from computer game programming to many branches of AI and Robotics. Read more about behavior trees in bonsai here: https://github.com/Sollimann/bonsai/blob/main/docs/concepts/README.md When to use a Behavior Tree? * Use BT's to manage complexity when system control logic grows. * Use BT's if priority ordering of conditions and actions matter. * Use BT's when failures can occur and your system would need repeated attempts to complete a task. * Use BT's when you need parallell semantics. It means that multiple processes can happen at the same time and the logic can be constructed around how these processes runs or terminate.
- bonsai-bt: A Behavior Tree library in Rust for creating complex AI logic https://github.com/Sollimann/bonsai
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bonsai-bt: A Behavior Tree implementation in Rust
Read more about behavior trees in bonsai here: https://github.com/Sollimann/bonsai/blob/main/docs/concepts/README.md
Repo: https://github.com/Sollimann/bonsai
ros2_rust
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Rapier is a set of 2D and 3D physics engines written in Rust
I want to make this happen ! Do you know of any good robotics framework in Rust, as of today ? I heard that ROS2 was slowly including Rust [1], not sure at how did it go. Ros would be a good entry door to sensor fusion, mapping and localization. Because all of the hardware integration / abstraction is already done (in C++). I'm curious to know if company are using this.
[1] https://github.com/ros2-rust/ros2_rust
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Help with rosrust crate.
The rosrust crate is for ROS1. You either want to switch to that instead or use a crate meant for ROS2 (I think the main crate for that is ros2_rust).
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Is C++ better for ROS2?
How about: https://github.com/ros2-rust/ros2_rust/blob/main/docs/writing-your-first-rclrs-node.md
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Announcing ros2-rust (aka rclrs) 0.3
We're happy to announce a new release of of ros2-rust!
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Announcing ros2-rust 0.2.0
After many months of hard work we're happy to announce [a new release](https://github.com/ros2-rust/ros2_rust/releases/tag/0.2.0) of ros2-rust. This new release includes lots of improvements and features, some of them are:
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Why Rust for Robots?
ros2-rust: Bindings, a code generator and code examples for ROS2
What are some alternatives?
ai_behavior - AI behavior tree
openrr - Open Rust Robotics
Rust-Repo - Rust Repository
rosrust - Pure Rust implementation of a ROS client library
rustscii - A Rust crate for creating ASCII console-style games
optimization-engine - Nonconvex embedded optimization: code generation for fast real-time optimization
Game - A 3D RTS game implemented in Rust.
syact - A library to control motors (mainly stepper motors) and components, read data from sensors and more
CleanIt - Open-source Autonomy Software in Rust-lang using gRPC for the Roomba series robot vacuum cleaners. Under development.
example-robot-docker - An example docker container for running the Transitive agent on a robot
statig - Hierarchical state machines for designing event-driven systems
sybot - Rust library for coordinating components, defining robotic systems and their communication