SoftTouch.ECS
SatiRogue
SoftTouch.ECS | SatiRogue | |
---|---|---|
1 | 3 | |
18 | 22 | |
- | - | |
8.6 | 10.0 | |
12 days ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
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SoftTouch.ECS
SatiRogue
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Godot for a roguelike. Pros and cons?
The 3.x source code is here: https://github.com/lewiji/SatiRogue
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Any examples of using Godot with .NET6 to create a 3D game?
one of the mods in the discord is working on a rogue like in c# with Godot: https://github.com/lewiji/SatiRogue
- Is Godot actually viable for commercial 3d games?
What are some alternatives?
AvalonMudClient - A Windows MUD client written in C#/WPF for .NET 8.
rpg-characters - RPG Character Generator. Written in C#.
godot-ink - Ink integration for Godot Engine.
client-godot - A long term progressive resource management text based MMORPG being developed in Godot.
Turks-Crawling-Dungeon - A roguelike by Noah Sotolongo (Mangosauce).
RelEcs - A lightweight and easy to use entity component system with an effective feature set for making games.
Arch - A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
revengate
Arch.Extended - Extensions for Arch with some useful features like Systems, Source Generator and Utils.
RelEcsGodot - Tools for an easier usage of RelEcs with the Godot Engine.