SHADERed VS cgltf

Compare SHADERed vs cgltf and see what are their differences.

cgltf

:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99 (by jkuhlmann)
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SHADERed cgltf
24 9
4,188 1,376
- -
0.0 6.5
7 months ago 7 days ago
C++ C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

SHADERed

Posts with mentions or reviews of SHADERed. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-20.

cgltf

Posts with mentions or reviews of cgltf. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-20.

What are some alternatives?

When comparing SHADERed and cgltf you can also consider the following projects:

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

tinygltf - Header only C++11 tiny glTF 2.0 library

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

assimp - The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.

processing - Source code for the Processing Core and Development Environment (PDE)

FBX2glTF - A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.

YOLOv4-Tiny-in-UnityCG-HLSL - A modern object detector inside fragment shaders

SharpGLTF - glTF reader and writer for .NET Standard

mesh-viewer - An interactive mesh viewer (for '.obj' files) using OpenGL and GLSL

gdx-gltf - GLTF 2.0 3D format support and PBR shader implementation for LibGDX

glslcc - GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang

learn-wgpu - Guide for using gfx-rs's wgpu library.