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Cgltf Alternatives
Similar projects and alternatives to cgltf
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assimp
The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.
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SonarQube
Static code analysis for 29 languages.. Your projects are multi-language. So is SonarQube analysis. Find Bugs, Vulnerabilities, Security Hotspots, and Code Smells so you can release quality code every time. Get started analyzing your projects today for free.
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FBX2glTF
A command-line tool for the conversion of 3D model assets on the FBX file format to the glTF file format.
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InfluxDB
Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.
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glTF-Shell-Extensions
Microsoft Windows shell extensions that pack .gltf to .glb and unpack .glb to .gltf
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3d-model-convert-to-gltf
Convert 3d model (STL/IGES/STEP/OBJ/FBX) to gltf and compression
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imgui
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
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LearnOpenGL
Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com
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computer-graphics-from-scratch
Text, diagrams, and source code for the book Computer Graphics from scratch.
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nuklear
A single-header ANSI C immediate mode cross-platform GUI library (by Immediate-Mode-UI)
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cgltf reviews and mentions
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Best courses for learning graphics programming?
Use https://github.com/jkuhlmann/cgltf to parse the files. https://github.com/ocornut/imgui for your UI. Maybe https://www.libsdl.org/ just to set up a window, handle mouse clicks and initialize the GL context in that window.
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I was learning OpenGL and, I needed a suggestion : Which are the best 3D model formats (In terms of ease of loading)
Use glTF and https://github.com/jkuhlmann/cgltf Or, looks like you are using C#, so https://github.com/vpenades/SharpGLTF
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What is the best FBX loader for modern OpenGL? (C++)
Do you really have to use fbx? An open format like gltf is better supported, and there are bazillions loaders(I use cgltf without any issues, which is also used by raylib, Unigine and bgfx). It's also a perfect fit for OpenGL.
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PortableGL: An implementation of OpenGL 3.x-ish in clean C
I recently discovered this pattern in cgltf (https://github.com/jkuhlmann/cgltf), and I agree, it makes deployment so much nicer.
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Good entry-level model format with animation
Use https://github.com/jkuhlmann/cgltf It’s the most popular loader.
- Any opensource lib for loading gitf files? Something lightweight if possible
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Is it worth writing a software raytracer before going into hardware accelerated RTX?
It's easy to generate a BVH for a generated triangle set (like a fractal pyramid or a dense cube). But, quickly generating a high quality BVH for a loaded model requires some research. Use https://github.com/jkuhlmann/cgltf to load models.
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How to become a tools/graphics/engine programmer
Write a simple glTF viewer in OpenGL. This is a throw-away warm-up. So, don't fret over the code. Don't do anything complicated. Shoot for a simple, forward renderer for a simple, animated character with trivial Phong lighting, diffuse map, normal map and a basic directional shadow map. Use OpenGL ES 3.0/GL 4.3 API with no crazy features. Don't worry about performance. Use https://github.com/jkuhlmann/cgltf to load the files. KTX is a great container for textures.
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Stats
jkuhlmann/cgltf is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of cgltf is C.