Is it worth writing a software raytracer before going into hardware accelerated RTX?

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  • sqlraytracer

    Everyone writes a Raytracer eventually. This is mine.

  • [1] I used SQL: https://github.com/chunky/sqlraytracer [note that dielectrics still aren't working, don't judge me for bugs, yet!]

  • cgltf

    :diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99

  • It's easy to generate a BVH for a generated triangle set (like a fractal pyramid or a dense cube). But, quickly generating a high quality BVH for a loaded model requires some research. Use https://github.com/jkuhlmann/cgltf to load models.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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