Everyone writes a Raytracer eventually. This is mine.
 I used SQL: https://github.com/chunky/sqlraytracer [note that dielectrics still aren't working, don't judge me for bugs, yet!]
:diamond_shape_with_a_dot_inside: Single-file glTF 2.0 loader and writer written in C99
It's easy to generate a BVH for a generated triangle set (like a fractal pyramid or a dense cube). But, quickly generating a high quality BVH for a loaded model requires some research. Use https://github.com/jkuhlmann/cgltf to load models.
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I was learning OpenGL and, I needed a suggestion : Which are the best 3D model formats (In terms of ease of loading)
2 projects | /r/opengl | 23 Mar 2022
Good entry-level model format with animation
2 projects | /r/GraphicsProgramming | 25 Dec 2021
Any opensource lib for loading gitf files? Something lightweight if possible
2 projects | /r/GraphicsProgramming | 26 Oct 2021
How to become a tools/graphics/engine programmer
2 projects | /r/gameenginedevs | 23 Apr 2021
Confused in terms of where to start with framework/technology etc. Need help picking between learning ShaderToy v/s OpenGL v/s WebGL
3 projects | /r/GraphicsProgramming | 20 Jun 2023