ReDeferredLightsFeature_URP VS TAA_Unity_URP

Compare ReDeferredLightsFeature_URP vs TAA_Unity_URP and see what are their differences.

ReDeferredLightsFeature_URP

Deferred lights feature for the URP pipeline in the Unity Game Engine (by Refsa)

TAA_Unity_URP

Temporal Anti-Aliasing(TAA) for Unity’s Universal Render Pipeline (by sienaiwun)
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ReDeferredLightsFeature_URP TAA_Unity_URP
1 2
24 458
- -
0.0 0.0
almost 3 years ago almost 2 years ago
C# C#
- MIT License
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ReDeferredLightsFeature_URP

Posts with mentions or reviews of ReDeferredLightsFeature_URP. We have used some of these posts to build our list of alternatives and similar projects.
  • More than 8 lights in URP?
    1 project | /r/Unity3D | 10 Jun 2021
    I honestly haven't used it, so someone may need to set me straight but my understanding is you can have 8 lights affecting a mesh. To work around that you implement tiling. And if you dig around online you may find examples of implementations that may steer you in the right direction.

TAA_Unity_URP

Posts with mentions or reviews of TAA_Unity_URP. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing ReDeferredLightsFeature_URP and TAA_Unity_URP you can also consider the following projects:

URP_BlitRenderFeature - Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture asset. Also options for _InverseView matrix and _CameraNormalsTexture generation.

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

URP-PSX - PSX retro graphics plugin for URP with Shadergraph in Unity

ml-agents - The Unity Machine Learning Agents Toolkit (ML-Agents) is an open-source project that enables games and simulations to serve as environments for training intelligent agents using deep reinforcement learning and imitation learning.

TrueTrace-Unity-Pathtracer - A passion projects that has been going on for awhile, finally at a place where I feel comfortable tentatively uploading it to Github for others

GiLight2D - ⚪ Experimental ✨ 2D Raytracing for Unity Urp

LightPLU - Light Intensity converter via PLU(Physical Light Units) for URP