Post-Processing-Scan VS urp-toon-shader

Compare Post-Processing-Scan vs urp-toon-shader and see what are their differences.

Post-Processing-Scan

A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF). (by MirzaBeig)

urp-toon-shader

🌔 Toon shader for Unity's Universal Render Pipeline. (by Delt06)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
Post-Processing-Scan urp-toon-shader
4 1
717 374
- -
3.9 2.8
11 months ago 5 months ago
ShaderLab ShaderLab
The Unlicense MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Post-Processing-Scan

Posts with mentions or reviews of Post-Processing-Scan. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.

urp-toon-shader

Posts with mentions or reviews of urp-toon-shader. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Post-Processing-Scan and urp-toon-shader you can also consider the following projects:

unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.

unity-pcf-poisson - PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.

reactive-menu-system - Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)

UnityChromakey - A simple, yet powerful chromakey / greenscreen solution for Unity. Designed to be used with virtual production.

GPU-Fog-Particles - Textureless fog particles using a highly customizable shader to attenuate noise values.

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

RTLTMPro - Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

Unity-ARFoundation-echo3D-demo-Portal - Simple portal demo with Unity, AR Foundation, and echo3D

UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.