Post-Processing-Scan
urp-toon-shader
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Post-Processing-Scan | urp-toon-shader | |
---|---|---|
4 | 1 | |
717 | 374 | |
- | - | |
3.9 | 2.8 | |
11 months ago | 5 months ago | |
ShaderLab | ShaderLab | |
The Unlicense | MIT License |
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Post-Processing-Scan
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I made a procedural distortion shader that can be rendered and controlled by individual particles. It features smooth blending against intersecting geometry seamless effects, like SHOCKWAVES. ✨⭕️
This is a WIP for URP, and I plan on releasing it free on my GitHub alongside my other open Untity/VFX projects when I've finished.
- Getting points along the surface of terrain / sound wave over terrain
- Released an update to my FREE post-processing scan effect for URP (GitHub link inside).
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Just released my free, open-source POST-PROCESSING SCAN effect on GitHub! Link in comments. Fully unrestricted license -> do whatever you want, commercial or otherwise.
### GitHub Download: https://github.com/MirzaBeig/Post-Processing-Scan
urp-toon-shader
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Ragdoll fish. Like shooting fish in a barrel
I didn't do any shader work on this project but I think the artist I worked with based it on this shader https://github.com/Delt06/urp-toon-shader
What are some alternatives?
unity-color-palettes - A system to keep UnityEngine.Graphic colors consistent throughout a project.
unity-pcf-poisson - PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.
reactive-menu-system - Unity3D Event driven menu system using Unity Atoms and Unity UI Extensions menus.
URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline
foliage-shader - Unity surface shader for leaves/pine needles (on alpha cutout textures)
UnityChromakey - A simple, yet powerful chromakey / greenscreen solution for Unity. Designed to be used with virtual production.
GPU-Fog-Particles - Textureless fog particles using a highly customizable shader to attenuate noise values.
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
RTLTMPro - Right-To-Left Text Mesh Pro for Unity. This plugin adds support for Persian and Arabic languages to TextMeshPro.
UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
Unity-ARFoundation-echo3D-demo-Portal - Simple portal demo with Unity, AR Foundation, and echo3D
UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.