urp-toon-shader VS unity-pcf-poisson

Compare urp-toon-shader vs unity-pcf-poisson and see what are their differences.

urp-toon-shader

🌔 Toon shader for Unity's Universal Render Pipeline. (by Delt06)

unity-pcf-poisson

PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline. (by Delt06)
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urp-toon-shader unity-pcf-poisson
1 1
339 12
- -
0.0 10.0
12 days ago 10 months ago
ShaderLab ShaderLab
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

urp-toon-shader

Posts with mentions or reviews of urp-toon-shader. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning urp-toon-shader yet.
Tracking mentions began in Dec 2020.

unity-pcf-poisson

Posts with mentions or reviews of unity-pcf-poisson. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning unity-pcf-poisson yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing urp-toon-shader and unity-pcf-poisson you can also consider the following projects:

Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

UnityChromakey - A simple, yet powerful chromakey / greenscreen solution for Unity. Designed to be used with virtual production.

UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.

UnityURPToonLitShaderExample - A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP

UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP

VFX-Lab - Shaders and VFX experimentation in URP and BIRP

Click-Decal-Shader - A simple pulsing circle decal shader for Unity's Universal Render Pipeline version 12.1.6 or later.