urp-toon-shader VS UnityURPToonLitShaderExample

Compare urp-toon-shader vs UnityURPToonLitShaderExample and see what are their differences.

urp-toon-shader

🌔 Toon shader for Unity's Universal Render Pipeline. (by Delt06)

UnityURPToonLitShaderExample

A very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP (by ColinLeung-NiloCat)
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urp-toon-shader UnityURPToonLitShaderExample
1 6
361 5,714
- -
2.8 7.4
3 months ago 11 days ago
ShaderLab ShaderLab
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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urp-toon-shader

Posts with mentions or reviews of urp-toon-shader. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning urp-toon-shader yet.
Tracking mentions began in Dec 2020.

UnityURPToonLitShaderExample

Posts with mentions or reviews of UnityURPToonLitShaderExample. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-07-11.

What are some alternatives?

When comparing urp-toon-shader and UnityURPToonLitShaderExample you can also consider the following projects:

unity-URP-2.5D-lit-shader - 2D Lit Sprite shader for 2.5D art style using an orthographic camera 🖤

unity-fbm-clouds - FBM Parallax Clouds for Unity build-in render pipeline.

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

URP_ShaderGraphCustomLighting - Some custom lighting functions/sub-graphs for Shader Graph, Universal Render Pipeline

rvc - A 32-bit RISC-V emulator in a shader (and C)

URP-Simple-Per-Object-Motion-Blur - A simple implementation of a Per-object motion blur effect for Unity URP (v14+)

URP_GrassGeometryShader - Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShader

Post-Processing-Scan - A 3D scan/sonar-like post-processing effect for Unity. Essentially a visualization of a spherical signed distance field (SDF).

UnityURP-AnimeStyleCelShader - A custom shader and post-processing effect for achieving anime-style characters or levels in Unity using the Universal Render Pipeline.

bShaders - Video playback Effects/Filters (DirectX .hlsl pixel shaders, mpv .hook)

URP-LWRP-Shaders - A Collection of Shader For URP(LWRP) Render Pipeline

unity-pcf-poisson - PCF (Percentage Closer Filtering) via Poisson sampling for Unity and Universal Render Pipeline.