PixiEditor
raylib
PixiEditor | raylib | |
---|---|---|
7 | 399 | |
1,256 | 19,126 | |
1.8% | - | |
8.7 | 9.8 | |
7 days ago | 2 days ago | |
C# | C | |
GNU Lesser General Public License v3.0 only | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PixiEditor
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Is there a way to change zoom?
If none of this sounds appealing, the only other suggestions I have are either find 3rd party magnifying lens software or to search for a new pixel editor. There are some newer pixel art editors out there, such as Pixelorama, PixiEditor and PixelMash. There are also general raster image editors, such as GIMP and Krita. Other suggestions are listed on Lospec.
- PixiEditor: 2D Pixel Art Drawing Editor [2D]
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PixiEditor 1.0 released! A free pixel art editor for game development.
Yeah, https://github.com/PixiEditor/PixiEditor
- Me and 2 of my friends have finally released first stable version of our free pixel-art editor - PixiEditor. Now with Lospec palette list integration. Feedback appreciated!
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I'm giving out microgrants to open source projects for the third year in a row! Brag about your projects here so I can see them, big or small!
https://pixieditor.net - a pixel art editor, I've been making it for about 5 years. For last 2 years 2 people joined me and we've gained about 5k downloads. We have big plans for it. We have open collective, but unfortunately no donations yet. It will always be free and we want it to be like blender, but in pixel-art world. There will be full featured animation suite, cross-platform and most importantly, user friendly :)
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I really want to get into pixel art but I am having an issue finding a good platform to use. Any recommendations?
You can check pretty good software list here. There is also new, small but devoloping software, named PixiEditor. If you know how to get stuff from Github, here is the link.
- PixiEditor
raylib
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Zig! Can you C?
Fetch Packages... raylib... ./ray_test_zig/build.zig.zon:7:20: error: url field is missing corresponding hash field .url = "https://github.com/raysan5/raylib/archive/refs/tags/5.0.tar.gz", ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ note: expected .hash = "1220c28847ca8e8756734ae84355802b764c9d9cf4de057dbc6fc2b15c56e726f27b",
- Ask HN: Do you know any open source (2D or 3D) asset libraries?
- Raylib – A simple and easy-to-use library to enjoy videogames programming
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Can't make my mind about which engine to use
libGDX is great, but I can understand if it's not for some people. This also applies to love2d, raylib and Monogame
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Raylib Library For Video Games Programming as Senior Developer
Raylib library
- Advice for managing a group of beginner C programmers, myself included
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What are some good projects in C for an experienced dev?
Here is a cool C project you could learn from: https://github.com/raysan5/raylib Its an open source game lib.
- Raylib v5.0
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raylib 5.0 is coming November 18, 2023?
Did I miss something or is raylib 5 really coming next saturday? https://github.com/raysan5/raylib/commit/737cd0be7fb009bf837a00847128b00051c5f096
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Not only Unity...
RayLib (ZLIBL/C/Lua) https://github.com/raysan5/raylib
What are some alternatives?
axyl-iso - Axyl is a Linux distro centered on tiling window managers. Choose from i3, bspwm, dwm and more.
SFML - Simple and Fast Multimedia Library
NavMeshPlus - Unity NavMesh 2D Pathfinding
SDL2 - SDL2 bindings to perl
terrafx.interop.windows - Interop bindings for Windows.
bevy - A refreshingly simple data-driven game engine built in Rust
DOOMSaveManager - A program to make importing and exporting DOOM Eternal saves easier.
imgui - Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
whatsapp-for-linux - An unofficial WhatsApp desktop application for Linux.
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
forge - Lua scriptable build tool
SDL - Simple Directmedia Layer