JoltPhysics
SmallGameLibrary
JoltPhysics | SmallGameLibrary | |
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26 | 1 | |
5,565 | 7 | |
- | - | |
9.6 | 0.0 | |
7 days ago | about 3 years ago | |
C++ | C++ | |
MIT License | Mozilla Public License 2.0 |
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JoltPhysics
- Simulation Islands
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Bevy XPBD: A physics engine for the Bevy game engine
There is now also https://github.com/jrouwe/JoltPhysics which is used in Horizon Forbidden West.
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Has anyone used Jolt physics engine?
Apparenty, this is a game engine used by Horizon Forbidden West and I was curious what you all think about this project: https://github.com/jrouwe/JoltPhysics
- After months of work, I'm excited to share the first release of Godot Jolt, an extension that integrates the Jolt physics engine into Godot, demonstrated using GDQuest's RoboBlast
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Rust – Are We Game Yet?
As far as physics engines go: Jolt currently seems to kinda disrupt the decade-long equilibrium, at least as far as I'm aware:
https://github.com/jrouwe/JoltPhysics
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X4's Upcoming Multiplayer Features Are a Huge Step Forward
No, they replaced Bullet with Jolt. That is considerably more than "some adjustment", regardless of what you think of the result.
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Oof. 7fps for an incredibly simple rocket that is well under 100 parts.
A multithreaded rigid-body engine for games: https://github.com/jrouwe/JoltPhysics
- zig-gamedev project: zphysics v0.0.4 - Zig API and C API for Jolt Physics
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Godot for AA/AAA game development – What's missing?
Would you rather they use Jolt Physics? https://github.com/jrouwe/JoltPhysics S&box is thinking of using this engine instead of Source 2's Rubicon. As they say, maybe someone could / would hook up Jolt as a GDExtension.
- Where and how can I learn to make simulation programs? I like to be a simulation developer!
SmallGameLibrary
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ArkScript, a language designed to be used in C++ projects, now has macros
I have bigger examples in this repository, a game library using the language to script scenes and stuff: https://github.com/SuperFola/SmallGameLibrary/tree/master/examples/Scripting
What are some alternatives?
BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.
LDtkLoader - A C++11 loader for levels and tile maps created with LDtk (Level Designer ToolKit)
tinyphysicsengine
Ark - ArkScript is a small, fast, functional and scripting language for C++ projects
Bullet - Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.
SFMLGameBoilerplate - Boilerplate for SFML game development in C++.
godot-jolt - Godot Jolt is a Godot extension that integrates the Jolt physics engine
ChaiScript - Embedded Scripting Language Designed for C++
small3dlib
ObEngine - 2D Game Engine with Lua Scripting made on top of SFML !
rapier - 2D and 3D physics engines focused on performance.
FlaxEngine - Flax Engine – multi-platform 3D game engine