ArkScript, a language designed to be used in C++ projects, now has macros

This page summarizes the projects mentioned and recommended in the original post on /r/cpp

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  • Ark

    ArkScript is a small, fast, functional and scripting language for C++ projects

  • My bad, I totally forgot! Here it is https://github.com/ArkScript-lang/Ark

  • SmallGameLibrary

    Discontinued A small C++ game library relying on the SFML 2.5 -- going private

  • I have bigger examples in this repository, a game library using the language to script scenes and stuff: https://github.com/SuperFola/SmallGameLibrary/tree/master/examples/Scripting

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  • ChaiScript

    Embedded Scripting Language Designed for C++

  • A few years back I actually went and made a ChaiScript based video game engine (https://16bpp.net/blog/post/masala-a-chaiscript-game-engine/). The end goal for it was to be able to make a Pacman like clone, but have all of the game logic implemented in ChaiScript. I actually found out as I added more realtime elements (implemented in ChaiScript) that it started to take much longer to process the game logic; the "game loop FPS" was under 60, which is not good. I actually proposition that ChaiScript move to a bytecode VM (https://github.com/ChaiScript/ChaiScript/issues/266), but I'm guessing that no movement was made on that front.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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