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I looked into the jump table optimization. The normal Lua version is here[1] and it uses the opcode as a index into a static array to jump to the label. The “faster” Pluto version is here[2] and it just uses a switch statement on the labels. I would naively assume that these would compile to the same code because the lua version is just manually creating the jump table and the pluto version is leaving it to the compiler. How could the compiler optimize the switch so that would outperform the manual jump table (by a decent margin)?
[1] https://github.com/PlutoLang/Pluto/blob/main/src/ljumptabgcc...
[2] https://github.com/PlutoLang/Pluto/blob/main/src/ljumptab.h
Alternatively, Luau is a well-supported Lua variant with type checking and performance improvements, aimed more towards being a sandboxed embedded scripting environment.
https://luau-lang.org/
It’s Portuguese. It’s the same in the Lua codebase [1].
[1]: https://github.com/lua/lua
To have enough batteries you kind of just need penlight[1] and maybe luastd. Of course there's posix, lfs, socket, luasec and you're semi set.
[1]: https://lunarmodules.github.io/Penlight/
This is interesting, but lua needs a refresh.
I think berrylang shows a lot of promise now https://berry-lang.github.io/. The documentation has improved a lot and while it doesn't have a 'luajit' yet it has a lot of really interesting optimisation/reduction techniques.
Eh it's not just luajit and luajit didn't create that problem either. It's a symptom of lua actually succeeding at its design goal of being easily embedded as an extension language. A significant number of incompatible runtimes are more popular than the most recent puc lua, including I believe the older official lua 5.2 released in 2011.
I've done a fair bit of professional lua development and I don't think I've ever written standalone up-to-date puc lua except maybe for some tooling & scripts. It's such a small language and used in such a way that the runtime, distribution method, and available APIs have much more impact on your use (and compatibility) than the version.
Virtually everyone shipping a lua environment is also shipping changes to it that make it a unique target, if only extensions to the standard library. This is why I think syntax layer-only approach like fennel's is the correct choice for improving on lua. It mirrors lua's runtime semantics exactly, and allows you to access the implementation peculiars on their own terms and so can just be run on time of any lua system.
https://fennel-lang.org