IrrlichtBAW VS magnum

Compare IrrlichtBAW vs magnum and see what are their differences.

IrrlichtBAW

Build A World fork of Irrlicht (by buildaworldnet)
Our great sponsors
  • OPS - Build and Run Open Source Unikernels
  • SonarQube - Static code analysis for 29 languages.
  • Scout APM - Less time debugging, more time building
IrrlichtBAW magnum
0 7
120 3,753
- -
0.4 9.7
11 months ago 4 days ago
C++ C++
Apache License 2.0 GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

IrrlichtBAW

Posts with mentions or reviews of IrrlichtBAW. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning IrrlichtBAW yet.
Tracking mentions began in Dec 2020.

magnum

Posts with mentions or reviews of magnum. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-01-05.

What are some alternatives?

When comparing IrrlichtBAW and magnum you can also consider the following projects:

bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)

OpenSceneGraph - OpenSceneGraph git repository

GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input

urho3d - Cross-platform 2D and 3D game engine

Irrlicht - An automatically updated mirror of the Irrlicht SVN repository on sourceforge

OpenSubdiv - An Open-Source subdivision surface library.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.

Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript

DirectXTK - The DirectX Tool Kit (aka DirectXTK) is a collection of helper classes for writing DirectX 11.x code in C++

glbinding - A C++ binding for the OpenGL API, generated using the gl.xml specification.