Want to a 3D game without a game engine but not having to deal with opengl stuff ?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • bgfx

    Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.

  • BGFX

  • magnum

    Lightweight and modular C++11 graphics middleware for games and data visualization

  • Magnum

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • sokol

    minimal cross-platform standalone C headers

  • Sokol

  • raylib

    A simple and easy-to-use library to enjoy videogames programming

  • Sounds that something like Raylib might work for you.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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