IrrlichtBAW
Irrlicht
Our great sponsors
IrrlichtBAW | Irrlicht | |
---|---|---|
- | 1 | |
122 | 470 | |
- | - | |
0.0 | 0.0 | |
about 1 year ago | over 4 years ago | |
C++ | C++ | |
Apache License 2.0 | - |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
IrrlichtBAW
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Tracking mentions began in Dec 2020.
Irrlicht
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C++ game engine
Throwing in another C++ game engine for you to look at: Irrlicht
What are some alternatives?
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)
Atomic Game Engine - The Atomic Game Engine is a multi-platform 2D and 3D engine with a consistent API in C++, C#, JavaScript, and TypeScript
urho3d - Game engine
Open-Source Vulkan C++ API - Open-Source Vulkan C++ API
OpenSceneGraph - OpenSceneGraph git repository
filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
GLFW - A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input
Horde3D - Horde3D is a small 3D rendering and animation engine. It is written in an effort to create an engine being as lightweight and conceptually clean as possible.